Tim Moss
**** ******* **** *****, ****, NC *****
acg7ux@r.postjobfree.com
Phone: 919-***-**** Email:
GitHub: https://github.com/tmoss726
OBJECTIVE
To earn a position with a company as a computer programmer, utilizing skills in Java, C++, and C#.
JOB EXPERIENCE
• iD Tech Camps, Instructor May 2014 –
August 2014
o Taught and facilitated game design using the Torchlight II editor, Unreal Development Kit and the Hammer Editor.
o Anticipated and addressed questions and feedback. Organized lesson planning and execution for each application.
• iD Tech Camps, Instructor May 2013 –
August 2013
o Taught and facilitated game design using Unity, Unreal Development Kit and the Hammer Editor.
o Anticipated and addressed questions and feedback. Organized lesson planning and execution for each application.
• iD Tech Camps, Instructor May 2012 –
August 2012
o Taught and facilitated game design using Unreal Development Kit and the Hammer Editor.
o Anticipated and addressed questions and feedback. Organized lesson planning and execution for each application.
• Scruffy Duck Car Wash, Customer Service July 2010 –
August 2011
o Assisted customers, adjusted to customer flow, and maintained exceptional service techniques.
o Dealt with customer concerns and addressed the customers’ inquiries of services offered.
EDUCATION
Wake Technical Community College January 2013 - July
2014
Associates of Applied Science in Computer Programming (Completed)
University of North Carolina at Charlotte August 2011 - December
2012
Studied computer science
Wake Technical Community College August 2008 - May
2011
Associates of Applied Science in Simulation & Game Development (Completed)
TECHNICAL SKILLS
• Unreal Development Kit – Proficient • C# - Proficient
• Java - Proficient • Unity 3D - Proficient
• C++ - Proficient • HTML/CSS - Competent
• SQL - Competent • Python - Competent
PROJECTS
• Snowboarding Space Cats (Windows), Unity Game Engine (C#), Programmer
July 2014
This game was created for the Wake Tech senior capstone class. Made in roughly two months. I created the 2D mode of
the game (using 3D art).
• Polygon (Windows Phone 7/8/8.1), Microsoft App Studio, Designer
August 2013
Created this program to try out the Microsoft App Studio for Windows Phone, downloaded 400+ times.
Link to Polygon on Windows Phone App Store.
• ForeverMovingForward (Windows Phone 7/8/8.1), C#/XNA, Programmer
February 2012
Created and implemented the Windows Phone game ForeverMovingForward in 48 hours during the Global Game Jam 2012
event. Won the accolade for “Best Windows Phone Game” of the site out of 4 teams.
Link to ForeverMovingForward on Windows Phone App Store.