Jonathan Zazula
*** ******* *** *********, ** ***01 908-***-**** (C) 908-***-**** (H) ********@*****.***
(djonyriz.wix.com/artbyzazula)
Objective
To further my skills as a front end web developer in an entry level position.
Education
Bloomfield College-Bloomfield, NJ- BA in Game Design & Development
May 2014
Union County College-Cranford, NJ- AAS in Game Design & Development
May 2012
Relevant Courses:
Interactive Media Design Motion Capture Fundamentals of Game Design
Storytelling for Digital Media Level Design Advanced 3D Modeling
Game Theory & Analysis Animation Business of Gaming
Game Design I & II Web Design Production Methodologies
Illustration Physical Computing Programming
Treehouse (online)
Skills & Abilities
HTML5, CSS3, JavaScript, jQuery, Motionbuilder, Cortex, Visual Studio, Autodesk Maya, Xml, Adobe
Suite, Office, UDK, Github, Hansoft, Arduino, Unity, Understanding of programming, Easily picks up new
software and packages, Time efficient, Meets deadlines, Creative problem solver.
Internship
Graphic Designer Pooches Heaven, Elizabeth, NJ
February 2014- July 2014
Concept new ideas for fragrance labels. Made multiple design iterations. Design and filter logo
prototypes. Mock-ups, Wire-frames, R&D for target consumer. Collaborate with multiple designers on a
single product.
Projects
Artist/Designer Senior project, Bloomfield College, NJ
September 2013- May 2014
Worked with a team of six to develop a 3D top down shooter in Unity. Developed environment art, logo, UI
assets, while designing enemies and balancing game structure.
Artist/Designer Global Game Jam, RVCC, NJ
February 16th-18th (2013)
Designed a board game with a team of four (within 48hours) that involved a center topic of using a
heartbeat incorporated throughout entire gameplay. Created art aesthetics and balanced the playground
of the game as well as developed a fog of war mechanic which governed gameplay.
Designer/Programmer Group Game Project 2, Bloomfield College, NJ
January 2013 – May 2013
Used agile methodologies (scrum) while working in a team of 16 to create a 2D side scrolling puzzle
game in Xna. Led the design process amongst the level designers to incorporate game balancing,
purpose, and proper player progression. Developed an xml tool to assist designers with editing through
the pipeline.
Jonathan Zazula
706 Madison Ave Elizabeth, NJ 07201 908-***-**** (C) 908-***-**** (H) ********@*****.***
(djonyriz.wix.com/artbyzazula)