Lorenzo “Rod” Harrison
**** ********* ******, **********, **, 36116 334-***-**** 334-***-**** *******************@*****.***
CAREER OBJECTIVE
Highly motivated with a strong mathematical background, efficient with
documentation, expanding software engineering knowledge, and proven leadership
abilities seeking to obtain a position in the field of Project Management where my
education in Game and Simulation Programming can be utilized as a benefit to the
company and to increase my personal growth and professional advancement.
EDUCATION
DeVry University, Nashville TN
Bachelor of Science Game and Simulation Programming 2011
University of Phoenix, Phoenix AZ
Masters of Information Systems 2014
STRENGTHS OF EDUCATION
Created “Broken Allegiance” while participating on a working team.
Applied and compared the concepts of Software Engineering outside of
programming to the daily activities of a software engineer.
Acted as the team leader of the entire class on a project where an engine was built
from scratch using interface core.
Developed skills using XML on a project for massive multi-player online gaming;
acted as team leader.
Lead discussion group on a project to determine the technological benefits of a
product for a particular country.
Lead Learning Teams through a project programmed in Alice.
Created projects using Microsoft SQL.
Lead Learning Teams through projects to determine different aspects about
different sectors of various organizations.
LANGUAGES, SCRIPTS, SOFTWARE
C++ Microsoft Visual Studio Flash Script
Torque Script Torque Game Engine 3DS Max
Torsion GML (Game Maker Language) XML
Audacity Object Oriented Programming Graph Theory
DirectX 9 (Basic Skills) Rotation and Translation Recursive Functions
Collision Detection Finite State Machines Visual Studio
OpenGL (Basic Skills) Beginner at Photoshop Markov Chains
Microsoft SQL (Basic Skills)
Lorenzo “Rod” Harrison Page 2
MAJOR GAME PROJECTS
Broken Allegiance Pong
FPS (First-Person Shooter) Developed through GML (Game Maker
Developed through the Torque Language)
Displayed correct physics
Game Engine
Created the story of the game Collision detection through spheres and
Designed the first level rectangles
Incorporated rain and water effects 2D
Sound effects for character Able to manipulate the rectangles
Movements and weather effects
Collision detection weapon contact
EMPLOYMENT
GameStop, Incorporated, Montgomery, AL
Associate Manager 2007-2008
Sales Clerk 2005-2006
Supervised and trained sales clerks; ordered and maintained inventory;
assisted customers with purchases and maintained cashier station.
Montgomery Therapeutic Recreation Center, Montgomery, AL
Recreational Aide Assistant 2003-2004
Served as mentor to participants with disabilities and assisted with coaching of
the Bocce team.
Super Sports Saturday, Montgomery, AL
Student Aide June 2000-2003
Squad Leader at Lakeshore Super Sports Camp in Birmingham, AL., and
assisted with recreational activities for students with disabilities; team
leader for designated sports.
References Available Upon Request