*** ****** ***** • MONTREAL, QC • H* X * M*
E -MAIL : SE UNOD UT OL A29@G MAI L. CO M
PHO NE : 514 -294 -2703
OLUWASEUN ODUTOLA
EDUCATION
Sept 2011 – August 2013 CONCORDIA UNIVERSITY Montreal, QC.
MEng Software Engineering.
Oct 2010 - July 2011 GAME-INSTITUTE Online.
3D Graphics Programming with Direct-X (Certification).
Sept 2007 – June 2010 QUEEN MARY, UNIVERSITY OF LONDON London, England
BSc Computer Science (1st Class Honours).
All Modules Taken (Sept 2007 – June 2010)
Computer Science Project (Developed a Chess Engine), Computer Architecture, Logics & Discrete
Structures, Object Oriented Programming, System Analysis, Algorithm & Data Structures, Algorithms &
Complexity, Computability, Artificial Intelligence, Probability & Matrices, Fundamental of Web
Technology, Language & Communication, Software Engineering, Graphical User Interfaces, Essential &
Further Network & Operating Systems, Database Systems, C++ for Image Processing, Multimedia,
Machine Learning for Data Mining, Computers & Society, Procedural Programming.
WORK EXPERIENCE
Nov 2013 – Present Montreal, Canada.
North-Side Inc.
Game Engine Programmer
I currently work as a game programmer, my main duties involve working on the company’s Game
Engine which is powered by the famous Havok Engine. My responsibilities span across game play,
navigation system, collision, animation, User Interface and various other aspects of the Engine.
Sept 2007 – Dec 2007 London, England.
Queen Mary University
Game Tester
I worked as a game tester. Testing games and studying how artificial intelligence character s react
within certain game environments, testing for bugs. As a team we tested games trying to understand
the importance of HCI (Human Computer Interaction) in games.
Sept 2006 – Nov 2006 London, England.
JD Sports
Sales Person
I worked as a Sales person. Dealing with customers from various backgrounds, greatly improved my
interpersonal and communication skills as well as sharpening my attention to details.
TECHNICAL SKILLS
Softwares / IDE’s & Mobile Platforms:
X-Code / Visual Studio / Eclipse / Photoshop / Adobe Flash Competent.
iOS / OpenGL / Direct-X / Cocos2D / Box2D / Sprite-Kit Competent.
Android / Blender / 3DS MAX Basic
Operating Systems :
Mac OS X / Ubuntu / Fedora Linux / Windows Competent.
Languages:
Java Advanced.
C++ / Objective-C / PHP / MySQL / Action-Script Competent.
C / Python / Ruby / Lisp / Ajax / JQuery / Lua / Prolog Basic.
Game Engines & Version Control:
Git Competent.
Havok Vision Engine Competent.
Unity / SVN Basic
EXTRACURRICULAR ACTIVITIES
Technology:
I keep myself updated with technological developments in the society and around the world, in my
spare time I enjoy building games and applications. I have personal demo applications I developed in
OpenGL, Java, C++ as well as Objective-C to name a few.
As a hobbyist I develop iOS Games & I have few Apps in the App Store.
In the past I developed a Language Modeling application in C++ that studies excerpts from literatures
and or books in any or all the three languages (English, French & Spanish) and can then be used to
determine given any sentence what the probable language is.
I won an Artificial Intelligence competition two years ago which involved building a game called
Magnetic-Cave which is a twist to the game Connect 4. The essence was to have each competitor ’s
A.I challenge one other; my engine emerged as the winner. This game was built in C++, which I then
ported to Objective-C and now it’s in the App store.
Sports & others:
Football, Chess, Basketball, Swimming and I enjoy drawing.
Languages:
English – proficient
Yoruba - Native
Spanish – Basic
REFERENCES
AVAILABLE ON REQUEST