Mathew Antonelli
*** ****** *****. ********** **, 06378
******************@*****.***
Education
Full Sail University ITT Technical Institute
http://www.Fullsail.edu http://www.ITTTech.com
Bachelor of Science Computer Science Associate of Science Multimedia
Graduation Date: August, 2013 Graduation Date: 2009
Skills
• Work well under pressure, able to keep calm during stressful circumstances, and
efficiently solve problems.
• Able to allocate proper time to complete tasks.
• Quick study of new languages, APIs, software, tools, and procedures.
• I am extremely passionate about my work and use that passion to the fullest in order to deliver high
quality results.
• Excellent Listener
• Possess efficient leadership skills.
• Excellent team player.
Technical Skills
• Compilers: Visual Studios 2005 -2012, Eclipse IDE.
• Languages: C, C++, C#, Java, HTML5, JavaScript.
• Basic Knowledge: Assembly, LUA, XML.
• API’s: XNA, DirectX 9.0, DirectX 10.1, DirectX 11, DirectInput, XInput, OpenGL, FMOD, Wwise,
Maya 2010-2012 APIs.
• Shader Languages: HLSL, GLSL.
• Math Skills: Pre-Algebra, Algebra, Geometry, Calculus, Linear Algebra, Trigonometry, Physics.
• Debugging: VTunes, Visual Studio Debugger, DirectX Control Panel, DirectX 11 Debugger, DirectX PIX,
Visual Assist, FX Composer 2.5.
• Source Control: TortisGET, TortisSVN, Alien Brain, PerfForce, Dropbox, Skype, BitBucket.
• Management Software: Hand Soft
• Engines: Unity 3D, Unreal3 UDK, RPG Maker.
• Multithreading: Knowledge of creating threads, locks, and the precautions that must be taken to avoid
dead locks when multithreading.
• Networking: Knowledge of TCP/UDP IP, sockets, the different types of connections, and transmissions.
• Experienced in object oriented programming, PC Game Programming, Video Gaming, DirectX based
engines, and real time simulation.
• Familiar with system architecture design tools, object oriented design patterns, and basic component
design.
• Experienced with team oriented programming environments, peer-programming, and fast paced
development cycles.
• Specialties and Interest: Game Play, 2D/3D Rendering, Lighting, CPU/GPU programming, general
programming.
• Software: Word, Excel, Power Point, One Note, Visio, Paint.Net, notepad, notepad++, Photoshop, GIMP,
Crazy Bump, Audacity, Maya, 3DS Max, Wwise, After FX, Premiere, Visual Paradigm, Fraps, Open
Broadcaster Software.
Work Experience
Full Sail
Title: Developer – 5 Months
Itsy Bitsy
• Developed the required management system that was used for the creation, updating, reuse and clean-
up of all class objects pertaining to their matching manager with C/C++, DirectX 9.0 on Visual
Studios 2010, Windows 7.
• Developed the Maya Exporter using C/C++ Maya API that extracts the necessary data used for
rendering and writes it out to a binary file.
• Developed the Importer that reads the data saved out from the exporter and stores it into a class object.
• Rendering of all 2d and 3d data to the screen, as well as, processing all effects that will affect that data.
• Writing shaders in HLSL 3.0 for GPU side animation skinning and lighting.
• Developed the particle system that creates, updates, renders, and cleans-up all particles used in game.
Tutor Saliba
Title: Carpenter: April 2008 – March 2010
• Built concrete parking structures for hospitals in CA, Los Angeles Santa Monica area.
• Building wood forms to hold concrete in place to make walls.
• Tied down filtering foam for vents near project completion.
Cold Stones
Title: Ice Cream Maker: September 2007 – March 2008
• Made ice cream using mixing machine.
• Prepped and served ice cream to customers.
KFC/ Taco Bell
Title: Register/ Food Prep: April 2006 – July 2007
• Opener for morning service.
• Prepped food for serving.
• Took orders at the counter and the window.
• Closer
McDonalds
Title: Food Prep: January 2004 – March 2006
• Opener for breakfast services
• Oil vat cleaner
• Cotton candy maker limited service
• Improved store to be the number 1 store in the Pinellas county area.
• Closer
Winn-Dixie
Title: Stocker : June 2003 – Jan 2004
• Stocked entire store after receiving truck deliveries.