Dharmalingam Shanmugam
E-mail: *********@*****.***
Mobile: +1-514-***-****
LinkedIn: http://www.linkedin.com/pub/dharmalingam-s/22/77b/ba6 Professional Summary
Professionally qualified with 7+ years of total experience in Software Developing and Programming in Objective C, Swift, xCode, iOS and Mac development
Good Exposure in Agriculture, Health Care and Game Tool and UI Domain (iOS and Mac Application Development)
Good team player with excellent communication, analytical and inter-personnel skills
Open, flexible and strong attitude towards learning new technologies, extremely dedicated and hardworking
Conversant with all phases of the project (Analysis, Design, Coding, Unit testing, System Testing, Integration Testing, Production Monitoring) and Agile Methodology Professional Experience
Worked as a Technical Lead/Senior Software Engineer at Harman Connected Services Corporation Ltd, Bangalore from June 2013 to May 2019.
Worked as a Software Engineer at Sourcebits Technologies, Bangalore from Dec 2010 to October 2012. Technical Skills
Languages : Objective C, Swift, Python
Framework : Cocoa Touch, Cocoa
Technologies : iOS and Mac Application Development IDE / Tools : xCode, Interface Builder, Instruments Version Controller Tools : Git, SVN
Professional Experience - Detail
Harman Connected Services Corporation Ltd (From June 2013 – May 2019) Project #1 : Drowzle (HealthCare Application)
Duration : Jan, 2018 - May, 2019
Technology : Swift
Tools : JIRA, xCode
Device : iPhone, iPod
Category : Health Care
Description:
DROWZLE is a mobile software system that collects and analysis symptom data and sleep breathing patterns to accurately screen for sleep apnea risk. In addition, the DROWZLE Sleep Health Program helps you understand and track your sleep health over time and its impact on your daily function and quality of life.
Role:
1. Developed application individually(Single resource iOS project) 2. Participating in Sprint planning and Product Backlog Review activities with Business 3. Design, Developing application and task assigned through JIRA 4. End to end responsibility for Sprint deliveries 5. Coordinating with Product owner and Technical team in the U.S. to implement solution. Project #2 : AgVerdict (Agriculture Application)
Duration : June, 2013 - June, 2017
Technology : Objective C
Database : CoreData
Tools : JIRA, xCode
Device : iPhone, iPod, iPad
Category : Agriculture
Description:
AgVerdict on your iPhone provides the mobile experience and off-line capabilities necessary for field work on your farming operation. AgVerdict on the iPhone enables soil sampling, record keeping, scouting and ground-truthing while in the field. This app must be used with the AgVerdict Web app. Contact your local Wilbur-Ellis representative to learn when AgVerdict will be available in your area. Role:
1. Participating in Sprint planning and Product Backlog Review activities with Business 2. Design, Developing application and tasks assigned through JIRA 3. End to end responsibility for Sprint deliveries 4. Coordinating with Product owner and Technical team in the U.S. to implement solution. Project #3 : VitalPac (HealthCare Application)
Duration : July, 2017 - May, 2019
Technology : Swift, Objective C
Database : Sqlite
Tools : JIRA, xCode
Device : iPhone, iPod
Category : Health Care
Description:
VitalPac on your iPhone provides the mobile experience and off-line capabilities necessary for hospital work. VitalPac is a health care iOS app which is extensively used by nurse and doctor in hospitals to assess the patients who is admitted to hospital. Role:
1. Participating in Sprint planning and Product Backlog Review activities with Business 2. Design, Developing application and tasks assigned through JIRA 3. End to end responsibility for Sprint deliveries 4. Coordinating with Product owner and Technical team in the U.K. to implement solution. Sourcebits Technologies (From Dec 2010 – Oct 2012) Project #1 : Level Designer(Game Tool)
Duration : Jan, 2011 - Oct 2012.
Technology : Objective C
Tools : xCode
Device : Mac Desktop
Category : Game
Description:
Level Designer is a Mac application will help in creating level for platform games with all data’s rotation, scaling, physics details, tiles position, game objects duplication, platform objects, enemy spawning details, drawing path, game parallax effect, loading and saving designed levels etc… required for the game saved in a plist which could be used in game directly as data source. It is developed using cocoa. Role:
1. Worked individually on the tool development.
2. Developing application and task assigned through JIRA. 3. End to end responsibility for developing tool.
4. Coordinating with Design team and Technical teams to implement solution. Project #2 : Apocalypse Max : Better Dead Than Undead Duration : Jan, 2011 – Oct, 2012
Technology : Objective C
Tools : xCode, Jira
Device : iPhone, iPod, iPad
Category : Game
Description:
Overrun by a mysterious strain of mutant zombies, Hellthroat Island has never been more in need of a real hero. You, Apocalypse Max, are the lone survivor of this zombie apocalypse. Journey through 20 levels of heart-thumping, adrenaline-pumping action spread out over 9 perilous worlds! Master in-air maneuvers as you find your way around precarious platforms. Discover secret treasures and collect gold as you overcome more than 16 wacky types of zombies. Unlock over 18 insane weapons and find crazy ways to blast past your enemies. Don't like guns? Wanna get up close and personal? No problem! Rip apart your foes with your oversized, battle-hardy combat knife. It is developed using cocoa touch, cocos2d-x, box2d. Role:
1. Worked individually on Game tools, UI, Scoring System 2. Developing and enhancing application requirements assigned through JIRA 3. End to end responsibility for Game UI, Score System and Tool development 4. Coordinating with Design team and Technical teams to implement solutions. Project # 3 : Robokill - Rescue Titan Prime
Duration : Dec 2010 - Mar 2011
Technology : Objective C
Tools : xCode, Jira
Device : iPhone, iPod, Mac Desktop
Category : Game
Description:
Robokill is an addictive space game in which army of robots destroys the enemy regeneration hubs, using different types of weapons like shotgun, laser gun, etc… and its upgrades. This game is also consists of rich User Interface, animations, facebook, twitter, achievements etc. Robokill game is developed using cocoa touch, cocoa, cocos2d and box2d.
Role:
1. Worked with team on Game UI and Scoring System
2. Developing and defects fixing assigned through JIRA by the Test Team. Project # 4 : Robokill 2 - Leviathan Five
Duration : Jan 2012 - April 2012
Technology : Objective C
Tools : xCode, Jira
Device : iPhone, iPod, iPad
Category : Game
Description:
Robokill 2 is an extension of “Robokill – Rescue Titan Prime” with dual stick, IN – App Purchase, animation, User Interface. It is also developed using cocoa touch, cocos2d and box2d. Role:
1. Worked individually on Game UI and Scoring System. 2. Developing and defects fixing assigned through JIRA by the Test Team. Project # 5 : Coin Football
Duration : Feb 2012 - May 2012
Technology : Objective C
Tools : xCode, Jira
Device : iPad
Category : Game
Description:
Coin Football is a game in which one coin slide across while other two stands as posts, over real life surfaces like ice, grass, carpet etc… and obstacles like penguin, snail etc… with required animations. It is developed using cocoa touch, cocos2d and chipmunk. Role:
1. Worked individually on Game UI and Scoring System. 2. Developing and defects fixing assigned through JIRA by the Test Team. Educational Qualification
Master in Information Technology from Karnataka State Open University, Karnataka - 2012. Professional Achievements
Awarded with Funtastic award at Harman Connected Service as a Team - 2014 Personal Behavior
Being a hardworking mind with an optimistic attitude and a capable team worker, I can contribute my creative and innovative ideas to your organisation and also give myself sufficient exposure to enhance my skills professionally and personally.
I hereby confirm that the information given above is correct and best of my knowledge. Examination School/College
Year Of
Passing
Percentage Master of Technology(IT) Karnataka State Open University 2012 82.75 Bachelor of Engineer(CS) Vishveshwariah Technological University 2010 58.50