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Developer Engineer

Winter Park, Florida, United States
April 15, 2019

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On Lam (Andy)


(310) 526 - 1212








•TCP/UDP Networking







•Visual Studio 2008-2015





Work Experience

Full Sail University, Winter Park FL

October 2018 – Present

Game Engineer (Intern)

•Assist to build game engine API, including Sound and Application Window, for multiple platform

•Researched and implemented the API with low-level libraries

Project Experience

Northern Wastes 3D Real Time Strategy and Resources Management Game

March 2018 – August 2018

Game Developer

•Designed and created the game engine architecture with a team of programmers

•Designed, programmed and Integrated the object manager

•Programmed, integrated and managed game objects

•Collaborated with a team of programmers and artists to design, create, and integrated the game in C++ and DirectX

Cataclysm 3D First Person Shooting Game

May 2017 – August 2017

Game Developer

•Designed, programmed and integrated the map

•Designed the main menu

•Programmed and integrated the props and weapons

•Researched and implemented sound FX with Unity’s Audio Listener

•Collaborated with a team of programmers to design, create, and integrate the game with Unity3D

Fethod the Ray and the Decaying Bay 2D Side Scrolling Action Game

Game Maker’s Tool Kit July 2017

Lead Developer

•Programmed and implemented the player control based on Game Jam’s requirement

•Programmed and implemented the enemy AI

•Used Unity’s animation system to integrated animation of character and enemies

Collaborated with a team to design, create, implement the game with Unity3D in 48 hours.


Full Sail University, Winter Park, FL

Bachelor of Science in Game Development (August 2018)

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