IT Project Specialist
Phone: 858-***-****
Address: **** ******** ***.
San Diego, CA 92117
Email: ac7u58@r.postjobfree.com
David Weir
3D Arst with the mind for Project Management and a strong grasp on the technical industry. Over 5 years of experience organizing and improving the speed and quality of various teams for Research & Development projects. Crical thinker who works to achieve the best resoluon to a problem. Ambious, diligent, and always displays a posive atude.
EXPERIENCE
HERE Technologies
IT Project Specialist
March 2018 - Present
Planned the delivery schedule based on resources and project scope for the year Idenfied risks and adjusted schedule in advance to prevent delayed or missed deliveries Manage 3 separate teams that varied from 3-20 people in size Communicate regularly with external and internal stakeholders to ensure a desirable and cohesive product Troubleshoot issues with Producon, Designers, QA and Engineers Host and facilitate regular Scrum pracces (planning, stand-ups, reviews, etc.) Recognized gaps and created soluons to improve producon HERE Technologies
Designer
January 2016 - March 2018
Responsible for overseeing the execuon of day-to-day producon of 3D assets, with focus on quality and producvity Create and lead the design of soware tools to enhance producon Work closely with Developers and QA to ensure the acceptance criteria of designed tools is met Supervise mulple producon teams across organizaon including travel to train and scale teams Create and maintain current project specificaon documentaon via wiki Tracking and maintaining team schedule, metrics and project delivery deadlines HERE Technologies
3D Producon Arst
October 2012 - December 2015
Responsible for day-to-day producon of 3D assets, with focus on quality and producvity Follow schedule and specificaon documentaon
Work closely with 3D Visual Design Team to ensure adherence to visual QA standards and specificaons Help train new team members
Tripwire Interacve LLC
Environment Arst
January 2012 - June 2012
Create and Texture 3D Assets for Rising Storm's Red Orchestra 2 Create Mesh LODs
Create Light Maps and Collision for game assets
EDUCATION
The Art Instute of California-San Diego
Bachelor of Science in Game Art & Design
2008 - 2011
The Art Instute of California-San Diego BS, Game and Interacve Media Design SKILLS
Project Management Methodologies, Agile, Waterfall, Scrum, JIRA, Product Development, DAX, Regular Expression, Power BI, Microso Word, Excel, PowerPoint, Project, OneNote, Autodesk 3D Studio Max, Maya, Adobe Photoshop, Illustrator, Zbrush, Unreal CERTIFICATIONS
Scrum Fundamentals (SFC)
SCRUMstudy
August 2018
'Scrum Fundamentals Cerfied' exam confirms that you have basic understanding of the Scrum framework