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Software Engineer

Irvine, CA
October 30, 2018

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Wei-Ting Wade Chen

Irvine, CA 626-***-****


University of California Irvine Irvine, CA

Master of Computer Science (GPA 3.9 / 4.0) Expected Dec. 2018 National Chiao Tung University Hsinchu, Taiwan

Bachelor of Computer Science (GPA 3.44 / 4.3) Sept. 2012 – Jan. 2017 SKILLS

Programming Language: Java, C, C++, Ruby, JavaScript, SQL, Python, Swift, HTML, CSS, PHP, Graphite Frameworks: Spring, Spring Boot, Hibernates, Rails, Django, ReactJS, NodeJS, SASS, Mockito, Jasmine Tools: Maven, AWS, Git, PostgreSQL, MongoDB, Apache, Nginx, Linux, Android, iOS, Grafana, Seyren



Shutterfly Redwood, CA

Software Engineer Intern Jun 2018 – Sept. 2018

Built web traffic monitoring and visualization dashboard using Grafana and Graphite query language

Analyzed and identified critical threshold and setup real-time alerting mechanism using Seyren

Used Java Mockito testing frameworks to secure reliability of multiple backend components National Center for High-Performance Computing Hsinchu, Taiwan Software Engineer Intern July 2016 – Sept. 2016

Developed an Android app to recognize street food using deep neural network using Tensorflow

Achieved 90% prediction rate by tuning model parameters and operating data cleaning

Improved reusability by building picture-recognition API using Python and deployed through AWS EC2 Dreamology Hsinchu, Taiwan

Software Engineer Intern Sept. 2015 – Apr. 2016

Developed stock web system to keep track and manage stock transactions using Ruby on Rails

Designed the database schema, implemented RESTful API and actualized frontend UI using jQuery and Bootstrap

Developed an iOS app using Swift with MVC design pattern, built centralized API manager to improved reusability Bravoidea Taipei, Taiwan

Software Engineer Intern July 2015 – Sept. 2015

Implemented an object recognition system for videos using C++ with OpenCV

Deployed recognition service and built frontend visualization page using PHP, HTML, CSS, and JavaScript

Improved efficiency of labeling and replaced artificial process of finding object in videos SELECTED PROJECTS

Political Park

Hackathon Project, team of 4

Implemented a series of web games aiming at eliminating young people’s indifference toward politics

Realized core game logic and user interfaces and interacting effect using Phaser.js, HTML, CSS

Awarded “Best Overall Performance Award” at Taiwan Hackathon and gained over 3000 views at day launched Building a Relational Database

Principle of Data Management Project, individual project

Completed four-staged project to build fully functional relational database management system using C++

Implemented key modules such as Paged File Manager, Record-Based File Manager, Index Manager using unclustered B+ tree index, and Relational Manager in first three stages of the project

Actualized design for Query Engine in the final phase of project to support basic relational algebra operations such as Selection, Projection, Joins, and Aggregate operations SAT Solver

Real-Life Application of Algorithm Project, individual project

Implemented an efficient Boolean Satisfiability Problem (SAT) solver using C++

Optimized solver performance by implementing many state-of-the-art algorithms including two-literal watching, DPLL, and conflict-driven learning

Solver performance was able to resolve large scale SAT problems within a few seconds

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