James Coddington
Senior Designer
Maya, Unity 3D, Adobe CC, Eon Vue, Physically Based Rendering, Optimization, Asset Generation and Implementation, Advanced Scene Lighting, MR/AR Applications, CGI Generalist, Animation, Motion Tracking and Capture, Off-Line and Real-Time Contact Rendering
L jamescoddington.com IS2'] ac7bkf@r.postjobfree.com Work
Microsoft CSG Technical Artist 02.2015
FTE Visual Designer II 07 .2016 - 11.2017
FTE - 3D VisD II, CGI Generalist : I.C
Ambient Computing and Robotics
CSG - Technical Artist and Designer
Hololens, Future Bureau, LXP
Maya. Unity, Adobe CC and much more
Hololens Applications and Vision Labs
Managed, Owned CGI Productions
Built Motion Capture Studio
Built Multinode Renderfarm
Multi App FBX Camera Integration
3D, 2D, Materials and Animation MR
UI-UX / Asset Generation & Storyboards
Ski 11s
Maya
Animation
light/Rendering
Unity
Storyboards
Adobe CC
818 s11 9844 Linkedln 1:1 IMDB
Cloudesign Lead Artist 09.2008 02.2015
Contract VFX, 3D and 2D Technical Artisty
VR, TV, Film, Simulations
Maya, Unity, Adobe CC and much more
Multiple Contracts including but not limited to:
DARPA
Lockheed Martin
US Department of Defense
NASA/JPL
Grumman Northrup
US Airforce
VR Experiences
Nova Science Now
Awards
Microsoft Design Patent
Navigation of Al Navigable Physical Feature Graph
(Microsoft MS# 360724-Hackathon US-NP) Winner ;@
Hackers 3rd Place Choice Execulive Award Challenge Award
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