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Manager Software

Tooele, UT
September 24, 2018

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David B. Pruitt

714-***-**** d g ruitt-David Education:

Bachelor of Science in Software Engineering Graduation: Jul 2018 Brigham Young University–Idaho, Rexburg, ID

Relevant Coursework:

Data Structures Object Oriented Programming

Web Engineering Computer Security

Software Design and Development Human-Computer Interaction Technical Skills:

C# - 2.5 years JavaScript - 2 years Unity - 2.5 years C++ - 2.5 years PHP - 1 year Android Studio - 6 months Java - 6 months HTML5 / CSS3 - 2 years NodeJS - 1 month Work History:

Software Intern Jan 2018 - Present

RemLogics, LLC

● Created and maintained the database in Jdeveloper using MVC

● Documented tables created

● Gave unto the application database Insert, Add, and Delete functionality School Projects:

Dungeons and Dragon 5th Edition Character Generator Sep 2017 - Dec 2017

● Targeted a single page application design for a beginners audience

● Reiterated a better design for the user through research

“Peerfessional” Software Requirements Specification Document Jan 2017 - Apr 2017

● Lead of team of 7 to create a SRS document for “Peerfessional Reviews”

● Elicited the requirements with the stakeholders for key features Natural Selection Board Game App Sep 2016 - Dec 2016

● Managed a team of 5 to create in Android Studio a board game in Java

● Generated random dice rolling results and card displaying

● Constructed an onTouchlistener that got the color and returned a toast Personal Projects:

Sentient Games Website Sep 2017 - Present

● Collected form data using PHP

● Managing a team of 5 to publish board games

Blind Grandma Unity Game Apr 2017 - Present

● Built the user interface

● Transformed positions of game objects using C#

Natural Selection Board Game Apr 2016 - Present

● Conducted a team of 5 to create a board game

● Developed, illustrated, and documented the game

Glitch Garden Unity Game Oct 2016 - Present

● Created bone-base animation for game objects

● Changed animation behavior depending on the event Laser Defender Unity Game Sep 2016 - Oct 2016

● Implemented a dynamic spawner class

● Added music and sound effects with a custom Music Manager script

● Executed animation for each enemy in C#

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