David B. Pruitt
714-***-**** d ***************@*****.*** Linkedin.com/in/david-pruitt g ithub.com/P ruitt-David Education:
Bachelor of Science in Software Engineering Graduation: Jul 2018 Brigham Young University–Idaho, Rexburg, ID
Relevant Coursework:
Data Structures Object Oriented Programming
Web Engineering Computer Security
Software Design and Development Human-Computer Interaction Technical Skills:
C# - 2.5 years JavaScript - 2 years Unity - 2.5 years C++ - 2.5 years PHP - 1 year Android Studio - 6 months Java - 6 months HTML5 / CSS3 - 2 years NodeJS - 1 month Work History:
Software Intern Jan 2018 - Present
RemLogics, LLC
● Created and maintained the database in Jdeveloper using MVC
● Documented tables created
● Gave unto the application database Insert, Add, and Delete functionality School Projects:
Dungeons and Dragon 5th Edition Character Generator Sep 2017 - Dec 2017
● Targeted a single page application design for a beginners audience
● Reiterated a better design for the user through research
“Peerfessional” Software Requirements Specification Document Jan 2017 - Apr 2017
● Lead of team of 7 to create a SRS document for “Peerfessional Reviews”
● Elicited the requirements with the stakeholders for key features Natural Selection Board Game App Sep 2016 - Dec 2016
● Managed a team of 5 to create in Android Studio a board game in Java
● Generated random dice rolling results and card displaying
● Constructed an onTouchlistener that got the color and returned a toast Personal Projects:
Sentient Games Website Sep 2017 - Present
● Collected form data using PHP
● Managing a team of 5 to publish board games
Blind Grandma Unity Game Apr 2017 - Present
● Built the user interface
● Transformed positions of game objects using C#
Natural Selection Board Game Apr 2016 - Present
● Conducted a team of 5 to create a board game
● Developed, illustrated, and documented the game
Glitch Garden Unity Game Oct 2016 - Present
● Created bone-base animation for game objects
● Changed animation behavior depending on the event Laser Defender Unity Game Sep 2016 - Oct 2016
● Implemented a dynamic spawner class
● Added music and sound effects with a custom Music Manager script
● Executed animation for each enemy in C#