Adam V. Napier 217-***-****
*D Character Artist ****.*.******@*****.***
www.adamvnapier.com
Education
Columbia College Chicago BA: Video Game Art and Design - Graduated 2014 - Concentration: 2D/3D game art Parkland College AS: Digital Media - Graduated 2008 - Concentration: Game Art / Animation Secondary: Music Technical Skills and Highlights
3D Modeling & Game Engine: Maya, Modo, Zbrush, Unity, Unreal, Marmoset, Marvelous Designer Texturing: Photoshop, Substance Painter, Substance Designer, Knald, Quixel Suite Management Tools: Hansoft, Jira, Google Docs, Slack E-Learning: Captivate, AnimateCC
Professional Work Experience
July 2008 - July 2018
Champaign/Chicago, IL
E-Learning Courseware Web Artist Vertex Solutions / Adayana Government Group
Developed Flash to AnimateCC/Captivate conversion and template setup for new courseware
Constructed spread sheet tracking and template for courseware development
QA reviewed Instructional Design and script storyboards
Prototyped 3D/2.5D course using Unity
Created 2D/3D graphics for simulations and courses
Edited video footage for transitions and various timing elements
Led the sound design for project SERE, a DoD gameware simulations Aug 2016 - Sept 2017
Champaign, IL
QA Analyst Deep Silver Volition
Used Hansoft to track and report bugs
Gave constructive design and flow feedback
Demonstrated attention to detail while thoroughly testing for issues
Collaborated with the QA team to catch complex bugs on cross platform
Tested art, progression, animation, audio, and gameplay elements June - July of 2011
Champaign, IL
Focus Tester Volition Inc.
Play-tested Saints Row III
Suggested development improvements in survey format June 2016 - Sept 2016
Chicago, IL
QA Analyst Jellyvision Labs
Tested navigation and functionality of ALEX software
Reported Jira tickets and Josef fact checking
Communicated using Slack and tickets to collaborate on bug reporting
Demonstrated attention to details and high quality testing June 2015-Sept 2015
Chicago, IL
Project Manager Tabloids: Web Series
Led project organization and pipeline creation for art and animation
Gave feedback for challenges to overcome goals and milestones
Demonstrated leadership and positive motivation to encourage teammates March 2016
Chicago, IL
Technical Artist Sam Rolfes LLC (Ashes of Love – Music Video)
Used (Nvidia Physx) and (Shave and a haircut) plugins to simulate cloth and hair dynamics
Created custom UV layouts for video projection
Collaborated and gave creative feedback and pipeline exploration Aug 2014- Jan 2015
Chicago, IL
Lead 2D/3D Character & Animation Artist Big Shoulders Media, LLC
Created low poly 3D characters and environments for Mobile platform
Developed main character animation motion cycles (idle, run, jump, strafe, other)
Created 2D character concept artwork for cut-scenes
Assisted in perfecting art production pipeline to solve art related issues