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Social Media Design

Bountiful, Utah, United States
September 17, 2018

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BRIAN SMUIN 385-***-****


EXPERIENCED 3D ARTIST with a proven track record of collaborating with Facebook, Disney, Pixar, Marvel, LucasFilm and other high-profile studios in successfully shipping AAA game titles and digital media accessed by millions of users. Strong professional with broad experience creating innovative 2D and 3D assets for video games, augmented /virtual reality, social networking and other entertainment media. Seasoned artist well versed in a wide range of visual art software, spanning Adobe Creative Suite, Maya, 3D Studio Max, ZBrush, Substance Designer, Substance Painter, Keyshot, Unreal, Python, and Corel Painter. Experienced in all facets of the 3D pipeline – Concept, Modeling, Texturing, Rigging and Animation. Formal education includes training at the Art Institute of Salt Lake City. (Bachelors)

3 D Character Modeling PBR Materials Conceptual Illustration User Interface Design

Environment Creation Animation Rigging Cinematics/Video Edit

Lighting / Texturing Shader Networks Augmented Reality / VR Effects Design CAREER HISTORY


3D Artist

Created animated 3D characters for use in Augmented Reality-based social media applications.

Governed all aspects of the 3D creation pipeline – Conceptual Illustration, 3D Modeling, PBR Texturing, Rigging and Animation.

3D content included high-profile subjects, including Disney characters and various celebrities. FACEBOOK 2017-2018

Artist, 2D and 3D, AML Team

Created 3D static and animated assets for prototyping and conceptual demonstration purposes.

Provided design support by creating hundreds of concept illustrations.

Animated Avatar creation across a variety of styles and applications.

Cross-platform User Interface (UX) design.

FX design, creation and integration.


Concept Artist / 3D Modeler, Concept Development Team, Avalanche Software

Contributed 2D and 3D artwork featuring content from Disney, Pixar, Marvel, and Lucasfilm (Star Wars) throughout the entire development cycle of Disney Infinity 2.0 and 3.0 games, shipping three AAA titles. Contributions included in-game 3D character models.

Created over 200 2D marketing posters for,,,, The Wall Street Journal, Game Informer, and other publications viewed by millions of people.

Recipient of prestigious “Game Maker Award” - Disney Interactive, 2015.

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