Carlos Reyes
Senior UI Artist / Web Designer / UX Designer
http://www.pixelartist.ca/html5
http://www.pixelartist.ca
******@***********.**
Mobile: 514-***-****
Montreal QC
Status: permanent resident
PROFESSIONAL SUMMARY
12 years (7 years in Canada) of extensive experience in graphic and web design, digital advertising, social games, console games, mobile games, Illustrations and logo design with strong conceptual and design skills.
AWARDS AND RECOGNITIONS
2009 FITC Design & Technology Awards
http://www.fitc.ca/awards/2009
Nominated as best Canadian designer website
SOFTWARE KNOWLEDGE
Web \
HTML5 //
CSS3 //
Responsive Design //
JavaScript // (basic)
Dreamweaver //
XD //
Sketch //
Flinto (prototyping) //
Balsamiq (wireframing) //
jQuery // (basic)
WordPress //
Perforce (Version Control Software)
Jira (Issue tracking software)
Games \
Adobe Animate
Blender 3d (basic)
Adobe Photoshop CC
Adobe Illustrator CC
After Effect (Lottie)
Unity3d (basic)
Jira Issue tracking
Perforce (Version Control Software)
Action Script (basic)
PROFESSIONAL EXPERIENCE
// www.zynga.com
Senior UX Designer / Words with Friends (Remote)
March 2016 – March 2018
Duties and Responsibilities
As senior UX designer my role in WWF was to participate in all phases of the design process including conceptual design, visual and UI design, interaction models, users play testing, prototypes, user task flows and art production, as well as collaborate with product management and engineering for execution and implementation of design.
March 2015 – December 2015
Free Lance projects for Mobile Games (UI/2D Art)
// www.igotchamedia.com
UX / Motion Designer (contract)
Montreal QC / Canada
March 2014 – December 2014
Duties and Responsibilities
1)Diagnostic and improve UX on B2B digital signage software developed by the company:
oGathering analyze users data (complaints, suggestions etc)
oFind and address paint points from user data
oCreate personas
oPen and Paper prototyping (sketching ideas for early validation)
oLow fidelity wireframes (Balsamic)
oPrototyping (After effects)
oCollaboration on implementation with engineers
2)As Motion designer: Animation for digital signage for National Bank of Canada
oCreate story boards
oFlash and After effects Animations
oDeployment
// www.hibernum.com
UI Artist (contract)
Montreal QC / Canada
November 2012 – October 2013
Duties and Responsibilities
- Receive feedback and modifies work based on direction
- Ensure consistency in art style and quality of own work
- Uses in-house tools as appropriate; provides feedback to improve the tools
- Follow schedules and meets deadlines
Games :
-6Waves / BBC “Antiques Hunter”
-EA “Word Smack”(HTML5)
// www.bhvr.com
UI Artist (Contract)
Montreal QC / Canada
December 2011 – September 2012
Duties and Responsibilities
- Support the Client Programmers in the implementation of the UIs.
- Make sure that the interaction with the UI is a rewarding experience for the player.
- Constantly review, revisit, iterate and polish the UI with feedback from metrics and users.
- Assist and help Junior staff.
Games:
-6Waves / BBC “Antiques Hunter”
-EA “Word Smack” (HTML5)
// www.ubisoft.com
UI Artist (Contract)
Montreal QC / Canada
June 2011 – December 2011
Duties and Responsibilities as UI Artist for FARCRY3:
- Create the visual style for game UIs with the help of the Lead Game Artist, from mockups to final polish, testing and implementing different assets for the game (iconography, menus, navigation screens, mini maps design, quick flash prototypes etc.)
Games:
-Farcry 3
// www.saymedia.com
Senior Flash Designer for Rich Media Advertising (Contract)
Montreal QC / Canada
March 2010 – January 2011
Duties and Responsibilities as Flash Artist:
Work with Project Coordinators, QA team, developers and other artists designing and implementing online rich-media ads. :
- Work / interact with other countries teams via instant messenger
- Video editing on After effects.
- Work on Flash CS4 designing rich media advertising (timeline and AS animations).
- Work on Photoshop and Illustrator editing and optimizing client’s assets.
- Work with in-house tools implementing campaign online on remote servers.
- Work on Sales Force as communication tool with Project coordinators and Account Managers.
Campaigns for the following world brands :
FORD / FEDEX / WARNER MUSIC / HP / GM CANADA / MICROSOFT /
// www.hb-studios.com
Senior UI artist Video games
Halifax NS / Canada
August 2008 – January 2010
Duties and Responsibilities as graphic artist:
- Work with other artist to understand functionality and art direction specifications
- Ensure that work supports overall game design and art direction
- Organize user interface in an intuitive way
- Demonstrate understanding of branding requirements and supports through work
- Work with programmers to implement the front end and create solutions for obstacles
- Understand the budgetary requirements and works within scope
- Work with QA to ensure compliance with TRC (Technical Requirement Checklist)
- Proactively recognizes potential problems and works with Head GA’s to limit risk
- Troubleshoot and seeks solutions
- Participate in scrum meetings
Principal Working Relationships:
Work with art director, designers and programmers to understand functionality, specifications and art direction.
Games:
- EA / FIFA10 (PSP) - Shipped
- EA / Need for Speed Nitro (WII) - Shipped
- ATARI / Sandlot Sluggers (WII – XBOX) - Shipped
- EA / FIFA11 (PSP)
// http://www.bravenew.world
Senior Interaction Designer
Halifax NS / Canada
January 2007 – March 2008
Duties and Responsibilities
Responsible for technical Illustrations, UI design (from wireframes to final front end), CSS web design, web-based e-learning courses, online flash games, interactive mini sites, development and monitoring standards for user interfaces.
Provide support to marketing and business development groups for collateral and other print graphic needs.
Clients and projects :
- Wyeth pharmaceutical ( USA ) : Intranet e-learning course directed to medical and pharmaceutical professionals. (HTML, Photoshop / Illustrator / Flash / XML, animations and UI design)
- Hess Corporation ( USA ) : Intranet e-learning course directed to new employees. (HTML, Flash / XML, characters creation and animations and UI design)
- Harper Collins ( USA ) : Christmas online viral campaign (Photoshop / Illustrator / Flash / XML, animations and UI design).
- Target Corporation ( USA ) : Intranet "My Training and development" flash interactive application for the human resources department. Was made 100% Flash and pixel art.
- Scholastic ( USA ) : Magic Pickle flash interactive Online game (Flash / XML, animations and UI design).
- Enyce ( USA ) : Mockups and graphical proposals for the new website.
EDUCATION
1985 – 1988 / College Diploma in Graphic Design, DUOC Institute, Santiago, CHILE
http://www.duoc.cl
2001 / Short course of Action Script, University Diego Portales, Santiago, CHILE
2006 / Short course of Maya (modeling and animating), MAC Academy, Santiago, CHILE