Tony Con Son
********@*****.***
www.tonycson.com
Reston, VA
Technical Skills
•Level Designer / Game Developer
•Creating level designs in Unity Engine and Unreal Engine
•Scripting capabilities with C#
•Expertise in Unity Engine debugging and problem solving
•Knowledge in VR implementation with Unity and Unreal Engine
Qualifications
•Proactive, detailed-oriented, and multi-tasking team-player with proven analytical strengths with a strong record of implementing solutions.
•Fast learner at any given application and program.
•Excellent work ethic.
Professional Experience
George Mason University Office of Computer Game Design, Fairfax, VA
Worked on the game titled Influenced, an educational game application for Virginia Attorney General's gang-awareness game in 2012.
Feb 2012 - June 2013
Assistant Game Designer and Programmer
•Created 2D art assets for the game
•De-bugging core gameplay
•Programming essential parts of the game
•Working closely with Lead Designer and Artist to achieve game functionality
•Helped visualize game aspects by working closely with the team
Experience
Mindframe Education, Ashburn, VA April 2015 - Present
Lead Game Design Instructor
•Teach students (7-18) programming and game design terminology.
•Teach students how to create games using array of different game engines.
•Interviewing new candidates about qualifications and personality toward kids.
•Devising curriculum and lesson plans for classes.
C3 Cyber Club, Fairfax, VA Sep 2015 - Dec 2016
Mobile Programming and Game Design Teacher
•Teach young students (6-14) working with Unreal Engine and LUA.
Software Proficiencies
Game Engines
•Unity Engine
•Unreal Development Kit
2D Design
•Adobe Photoshop CS5
•Adobe Illustrator CS5
Education
George Mason University, Fairfax, VA Winter 2010 - 2018
Professional References
Tim Cao (Mindframe Education)
Joshua Towns (C3 Cyber Club)
Benjamin Pareira (Mindframe Education)
Samantha Marsh (Mindframe Education)
Personal References
Max Leach