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Manager Assistant

Location:
San Jose, California, United States
Posted:
February 01, 2018

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Resume:

Mike S. Dunhour *D/*D Generalist Polygonal/Parameteric

Phone 1-408-***-**** Currently in San Jose, CA

Email: ac4ay9@r.postjobfree.com Art Site: www.theartofmrd.com

Skills: 2D/3D Art/Modeling/Illustration – Texture and UV Mapping -Character Design and Animation FK/IK - Motion Capture - Rigging – DoD Simulation college -Industrial/Product Concept Design and Prototyping - Lead, Technical and Manager experience - Taught at the level. AR/VR projects - STL 3D Printing– Interface Design _ Training Junior Artists

Software Used 3D - 3dsmax, Maya, Blender, Sculptress (some Mudbox and ZBrush). 2D – Photoshop, Painter (some Illustrator). Misc – Terragen, Vue, After Effects, Premiere, Ulead, format converters.

Past Employers

3D Scanning Tech

Adecco Technical assigned Google X 2017(Jan –Feb short contract) 3D Data collection

2014-16: Transitioning and updating skills. West Valley College Dreamweaver. Evergreen Valley College AutoCad, Inventor, Solidworks, and Revit. Awarded Certificates: in 3D Cad Modeling, Autodesk Cad, and Parameteric Modeling.

Freelancing and developing own projects and learning my 3D Printer. Updating 3dsMax and Maya Skills to 2017

Lead Concept Artist and 3D Prototype Modeler

Timewarp Creations 2013 (June-December 6 month contract-remote)

Produced numerous 2D conceptual drawings for a line of fanciful watches, than created 3D base prototypes concepts selected for further development.

Did additional 2D concept artwork on additional product lines (prints, posters, mugs, t-shirts-toys…) that were pasted along to outsource artists for further work up.

3D Generalist and Research Assistant

Delta 3D (Naval Post Graduate School, Moves Institute) Aug 2005 - September 2012 (project disbanded)

Produced all artwork 2D/3D assets for Delta 3D game engine development testing, and simulation projects for DoD, USMC, USCG, Defense Language Institute and other Government agencies.

Interfaced with Professors and Doctorial Students on advice/training for their projects including minor training, write ups and tutorials.

Modeled Stereo-lithograph (STL) meshes for 3D printing as needed by various researchers VR/AR

Successfully carried out mesh updating/conversion, and worked with GIS, DEM, Lidar, FLT formats.

Maya Generalist/Lead R&D Artist prototyping pre-release cellular UI interfaces

Emdigo Inc (short term contract May – Aug 2005)(out of business)

Provide all artwork on UI prototyping needs for 3D object driven Interfaces for unreleased preproduction cellular phones.

Supplied teaching aids to offshore outsourced art by making demos, tutorials and doing art check in.

Instructor

Art Institute S.F. location (Dec 2004 – April 2005)

Taught 2 sections of Introduction to Maya

Senior Artist Generalist/Technical, Acting Lead as needed

3DO Corporation 1997-2003 (out of business)

3D Modeled dozens of baseball stadiums for HighHeat Baseball, putting in Classic Old Ballparks.

Early on made player motions as 2D sprite sets, on later SKU’s created animations from Mo-Cap.

My favorite accomplishment was getting in a catcher’s swing check.

Did concept designs and hand animated motion sets for Might and Magic monsters.

Tested new software to determine usefulness, training junior artist on how to use them.

Twice took over Lead for several months (Leads personal issues) handling both my job and theirs.

Was engineering art liaison for pipeline development, engine code testing, and software issues.

Liaison to both marketing and legal departments on game art designs.

Other positions for past gaming jobs: All companies out of business

Art Manager - Anvil Games

Lead Animator / Concept Designer – Accolade

Toy Concept Designer and Lead Animator - Creative Insights

Senior Artist / Lead Animator- Ybarra Productions.

Artwork published in: Space and Time, Midnight Zoo and Aberrations Magazines.

Schools Attended:

BS Degree in Criminal Justice from Northern Arizona University

Fine Art courses taken at San Jose State University

Fine Art, Animation, Cadd, Photography and Computers courses attended at -

San Jose City College, Mission College, West Valley and DeAnza College

Certificate in CIS from Evergreen Valley College



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