Post Job Free
Sign in

Simulation and Gameplay Engineer

Location:
San Francisco, CA
Posted:
April 04, 2018

Contact this candidate

Resume:

Sally Blair

Simulation and game engineer

*****@**********.**

404-***-****

San Francisco - Tokyo

EXPERIENCE

Mason Studios Gameplay Engineer

**** - ****

Led a team of 8 engineers to create a first person shooter adventure with Unity 3D. Rapid prototyping with design team. Managing overlapping development cycles and multiple codebases. Building development tools to streamline operations.

Georgia Tech Simulation Researcher

2015 - 2016

Investigated the behaviors of transport phenomena by evaluating millions of simulations to characterize physical models of fluids moving through complex spaces. The results were used to design an algorithm that approximates the flow of any arbitrary fluid through a defined 3D space. Data munging in Python and visualizations in Unity. EDUCATION

Georgia Institute of Technology, Atlanta

B.S. Chemical and Biomolecular Engineering - Magna Cum Laude - 2016 Studied process design and quantum computer physics with heavy emphasis on simulations and computational analysis. Instructed a 200 student class on Complex Problem Solving. Developed the curriculum and assessments for the course that are still in use today. PROJECTS

Multiphysics Process Simulator

A framework for numerical computations and symbolic logic used in simulations of physical systems. Uses heuristics for the selection of mesh resolutions and appropriate physical models.

Rubik’s Cube Instructional Simulator

A 3D interactive Rubik’s Cube in Unity. Shows an animated step-by-step walkthrough of how to solve the Cube from any arbitrary configuration. SKILLS

Unity 3D (C#)

C++

Blender

Python

SQL

HTML/CSS

LANGUAGES

English

Japanese 日本語

Korean 뼑霢꽩

INTERESTS

Video Games

Pretty Data Visualizations

Japanese Culture

Fantasy Novels

Urban Exploring

Fitness



Contact this candidate