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.Net/Java Developer

Location:
Chicago, IL
Salary:
65000
Posted:
December 12, 2017

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Resume:

Nithyanandh Mahalingam

Email: *****************@*****.*** LinkedIn: https://www.linkedin.com/in/nithyanandhmahalingam Contact: +1-872-***-**** Summary:

I am a self-taught individual well versed in today’s technologies related to Software Development seeking an amazing intern/full-time position to continue my career as a successful software engineer/developer and to be a vital asset for an esteemed organization. Skill Sets:

Languages: C#, C++, C, Java SDK, Python 3, OOPS, JavaScript 1.8.5, HTML 5, CSS, SQL/SQL+, Scala v2, Scheme 1.16.6 Networks: TCP/IP, DNS, HTTPS, UDP, DHCP, Wireless 802.11x Protocols, Routers, Switches, Wireshark 2.2.4 IDE Tools: Eclipse IDE, Android Studio 2.3, MS Visual Studio 2015, NetBeans 8.1, Glassfish v4.1, Tomcat v5.5, MATLAB v2.4 Design/Office: Adobe Illustrator/Photoshop, GIMP, VP 14.0, Optimal Sort, Axure RP 8, MS Visio 2016, Balsamic Mockups 3 VCS/File Tools: MS Azure, MS Office Suite, G-Suite, Perforce, Bit-Bucket, GitHub, 7-Zip, Win-Zip, Benchmarking: 3DMark 11. Testing: Junit 3&4, Cobertura, EclEmma, Ant Build, Jenkins, Hibernate, MS Projects, MOQ, XUnit. Education:

Masters: DePaul University, Chicago, IL, USA; Year: 2015-2017 Major: Computer Science Bachelors: Panimalar Eng. College, Anna University, Chennai, India; Year: 2009-2013 Major: Computer Science & Engineering Professional Experience:

Solve Smart Cities August 2017 - Present

.Net Developer Intern Greater Area Chicago, USA

Increased the efficiency and performance of the database using SQL by refactoring heavy cost incurring C# class managers.

Implemented a functionally stable Notification System for the database to handles various requests and information to the user.

Performed requirement and design gathering to breakdown the structure of the program for identifying areas of development.

Performed code coverage, unit and integrity testing for functionality verification and data handling for deployment of design.

Dev Tools: MS Azure, Git, MS Visual Studio, SQL Server, ASP.NET, MVC, Agile; Coverage/Testing: MOQ and XUnit 2.3.0. StartUp Port July 2017 – Present

IT Intern – Android Development Greater Area Chicago, USA

Designed and currently working on a prototype Android Application of a proprietary Time Scheduling and Management.

Responsibilities include user analysis and stories, card sorting using OptimalSort, icon design, clean and robust code for XML.

Partnering and collaborating with cross-functional leads to achieve near-material design to meet requirements of Android UX.

Used Photoshop CS5, Firework CS5, and Illustrator CS5 frequently for editing images, altering photos, and customizing UI.

Prototyping: Adobe Photoshop CS5, Illustrator CS5 & Lightroom CC, Android Studio 2.3.3; Staging/Testing: EclEmma & JUnit 4 Honeywell International Ltd., Feb 2014 – April 2014 Field Service Engineer Intern Doha, Qatar

Assisted Engineers in Plant Automation for Pipeline Web Interface & Design that aided in further development of products.

Performed on Process Control Technologies for plant operations that involved proper monitoring and analysis of systems.

Incorporated the structure and the basic functions of the DCS Systems and HMI Web Display Builder to better assist colleagues.

Satisfaction to many vendors and internal employees to perfect implementations and utilization of UI in docking station systems.

Technologies used: JavaScript 1.8.5, HTML 5, Adobe Illustrator, NetBeans 8.1 & Windows 7. Project Work:

UX/UI Design and Prototyping For “University Campus Tour Experience Guide” Application

Designed and prototyped a mobile application that would help inform, organize and guide students in deciding their universities.

Analyzed as well as help discover & formulate user contextual ideas, subject testing of app and performed card sorting techniques.

Created the prototype of the application that included campus details, campus tours, and curriculum decisions using Axure RP.

Technologies used: G-Suite, Optimal Sort, Balsamic Mockups 3, MS Word, Axure RP 8 & Windows 10. Space Invaders Clone: An AZUL Architecture Implementation

Built a clone of Space Invaders game with the AZUL Framework for ensuring a robust and an optimized game architecture engine.

Created this project implementing software principles, design patterns and iterative development to ensure AGILE development.

Implemented game features like Player movement & control, Alien Grid, Animation, UFOs, Sound & Score system and clean code.

Technologies used: C#, Perforce, AZUL Framework, GIMP, Piazza (for in-group communication)



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