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Software Engineer Field

Location:
Edison, NJ
Posted:
August 08, 2017

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Resume:

Kurt Taratun

Cell: 732-***-**** Email: ***********@*****.***

*** ********* **, ******, **, 08837

Projects

“Near Death Experience”

A fast paced, asymmetric, networked,multiplayer game. I worked on the 3D animations and blender system which involved creating an FBX reader, collision as well as a quad tree for space partitioning, physics, particles and memory managers. Made with a custom built engine using C++ in Visual Studio.

“Jumping Space Prisoner”

A sci-fi platformer/puzzler where the player manipulates gravity. I worked on AI which included pathplanning and raycasting for detecting the player, 2D animation state machine uing Unity’s animation controller, UX, a tutorial level and most of the items functionality. Made with unity.

“Xen 2”

A GUI heavy card/board game. I referenced multiple SQL databases and dynamically generated boosters with random cards during runtime. The interactive character sheet allowed the player to search the item database for items as well. Made with Python and the Kivy library. Work History

GameStop

Keyholder Edison, NJ Apr 2010 - Apr 2014

BJ’s

Cashier Edison, NJ Dec 2013 - Sep 2014

Technical Skills

Languages

C++ C# Python

SQL HLSL XML

Engines & applications

Unity Maya Tortoise Git

Unreal Blender Perforce

Software Engineer

Tools & IDEs

Visual Studio DirectX Winsock2

IntelliJ IDEA Kivy NetBeans

Education

Full Sail University

Game Development Bachelor of Science

Oct 2014 - May 2017

Links: https://www.tumblr.com/blog/fsed3pythonproject, ndedevblog.wordpress.com, https://github.com/KTaratun



Contact this candidate