DEMI DU
Email ac1lx5@r.postjobfree.com portfolio: w ww.demiduart.com
Driven 3D artist with a focus on characters and props excited about contributing to awesome projects, learning new techniques, and finding beauty in every new experience. Skills
Zbrush
Photoshop
Maya
Substance
Marvelous Designer
Unity
3dsmax
Marmoset
Illustrator
After Effects
Experience
Junior Character Artist / Animator
3Turn Productions Colorado, AZ 01/ 2015–
Present
Modeled/textured 3D character assets,
Rigged and animated gestures and walk cycles
Worked independently and communicated effectively as a freelancer Game Graphic Artist / UI Artist
ASU Center for Games and Impact Tempe, AZ 01/ 2015– 09/ 2016 ( 1 yr 8 mo)
Worked closely with stakeholder, Creative Director, and Design Lead to direct visual style for characters, anchor illustrations, and motion graphics
Modeled/textured 3D character assets and created UI elements
Reworked 3D characters into existing art style for consistency in marketing platform 3D Artist / UI Artist
E-line Media Tempe, AZ 07/2013– 01/2015 ( 1 yr 7
mo)
Main Character Artist, responsible for concepting, modeling, and rigging characters
Developed visual language for each project using thumbnailing and concepting
Produced 2D characters, sprites, environments, cutscenes, and icons for UI/website design
Identified and resolved bottleneck in pipeline by collaborating with Lead Designers, creating, and managing tasks
Associate 3D Artist
ASU Center for Games and Impact Tempe, AZ 10/2011– 07/ 2013 ( 1 yr 10 mo)
Assisted with both concepting and modeling characters/props
Became a backup Tech Artist (rigging) to help with extra animation tasks
Learned scrum system, helped test and log bugs as part of an auxiliary QA team ensuring a successful deployment
Education
Art Institute of Phoenix, AZ Graduated 07/2009– 06/2012
Bachelors in Game Art and Design [Awarded Phi Theta Kappa]