Brian Marble
**** *** ***, *******, ** *****
https://www.linkedin.com/in/bmarble
********@*****.***
Summary
Passionate about smart processes; dedicated to continuous improvement
Experience working on web, mobile, and stand-alone software with cross-functional teams
Experience working in all stages of the Software Development Life Cycle
Experience administering issue tracking systems DevTrack, DevTest, and JIRA
Team player, comfortable with any size team as well as being an individual contributor
Certified Scrum Master
In love with spreadsheets
Professional Experience
Bold, San Francisco, CA
Sept 2014 – June 2017
Title: Project Manager
Role: Project/Program Manager/JIRA Admin
Project Manager for Consumer Marketing group supporting four product lines and ten marketing managers
Created and implemented Marketing “Factory Floor” process to improve quality of requests to service teams, quality of tracking Marketing work, and speed of delivery to and by Marketing teams
Decreased “lost” requests from 50% to 10%, Increased tracked work from 40% to 90%, Decreased late deliveries by Marketing service teams by 90%
Reorganized JIRA for Marketing by reducing number of projects from 12 to 3 and simplified workflows, which reduce the number of misfiled tickets by 50% and the number of admin help requests by 80%
Project Manager for Product Development team and company Rebranding project
Agile Coach supporting two hundred individuals across seven product teams
Completed Agile Rollout across all Consumer Product teams
Agile Rollout reduced production bugs by 74% and eliminated slipped releases
Implemented new release process that reduced release times by 37%, improved QA involvement, and reduced testing time by 50%.
Administered JIRA, Confluence, HipChat and other such applications and continually created new schemes to improve clarity and usability.
Zynga, San Francisco, CA
Jan 2010 – Sept 2014
Title: Quality Engineer II
Role: QA Manager
Managed a team of 15+ testers, including onshore and offshore.
Worked as Agile Coach with 10 different Scrum Teams as well as Engineering, Production, and Customer Service lead to identify and improve upon impediments.
Scrum Master for two cross-functional release teams.
Onboarding of new testers locally and outsourced, including QA, Agile, and company–specific processes.
Designed and implemented QA and release processes using Agile techniques, which reduced time to production by 30% as well as improving bug resolution time.
Implemented multiple efficiency improvements by applying Agile practices, internally and externally which reduced
testing cycles and decreased production defects by 20%.
Gathered requirements, created test plans, and conducted testing Responsible for resource allocation and QA testing estimates.
Provided detailed status reports (daily/weekly) to ensure full visibility of QA progress.
Electronic Arts, Emeryville, CA
Nov 2006 – Nov 2009
Title: Development Tester
Role: Imbedded QA Tester
Trained new hires on QA and Agile practices.
Performed imbedded testing daily to promote builds to Core QA.
Created and executed test cases for new products.
Maintained bug and test case database, including administration, resource allocation, and workflow optimization.
Collaborated to improve Agile practices such as Retrospectives, Backlog Grooming, and daily Scrums.
Designed and maintained testing wiki.
Directed outsourced testing team.