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Senior 3D Artist

Location:
Rochester, MI
Posted:
July 14, 2017

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Anthony Fox

Director of Production at Virtual Xperience

ac1bck@r.postjobfree.com

Summary

Enthusiastic 3D artist with a strong desire to create and develop 3D environments. Work well in teams or individually. Ready and willing to go above and beyond the regular production demands. Strong communicator with a professional attitude, and a passion to succeed Specialties: 3D modeling and Environment Art

Experience

Director of Production at Virtual Xperience

July 2016 - Present

Director of Production and creation of Virtual Real estate tours through VR technologies. Adjunct Professor at The Art Institutes

July 2015 - Present

Adjunct Professor of the Media Arts/Animation.

Environment Artist

March 2016 - Present

VR Game Environment Creation:

Retopo/creation of space station environment. Model texture light. Environment/Prop Artist

January 2016 - Present

Develop environments and Buildings/Assets for an Upcoming RTS Game. Also batch animations for villagers and army units.

3D Environment Artist at Trek Industries

August 2015 - September 2016 (1 year 2 months)

Model texture light entire environment for upcoming VR project. UE4 Material Artist

3D Artist Unreal Materials and Lighting at Virtual Xperience July 2016 - August 2016 (2 months)

Assemble light and create real estate properties for virtual walk through. Lighting and materials for UE4. Lead 3D Artist

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July 2015 - August 2016 (1 year 2 months)

Model Texture Rig Animate, Coordinate small group of artist. 3D Artist

June 2015 - August 2016 (1 year 3 months)

Create spaceship models and other assets for an upcoming RTS game Contract 3D Artist at Stainglass Llama Corp

December 2014 - August 2016 (1 year 9 months)

Project Divergence Online:

Model Texture In game Assets. Coordinate with leads. Project Divergence Day Zero:

Model Texture In game Assets. Coordinate with leads. Statement Caller at PRGX

December 2011 - May 2016 (4 years 6 months)

Contract 3D Artist

April 2015 - October 2015 (7 months)

Game: Age of Survival

Model and texture in game assets.

3D Artist

December 2014 - July 2015 (8 months)

Project: High Frontier

Model and Texture Low poly Buildings for a space frontier simulator. 3D Artist

August 2012 - March 2015 (2 years 8 months)

Launched Title: Zombie Rush: Riot (IOS game)

Asset/Character Artist.

Model-Texture-Rig All characters

Model-Texture-Light Environments as needed.

Coordinate with Team leads and Programmers.

Intern at Mega Pickle Entertainment

April 2012 - November 2012 (8 months)

Tester, Modeler, Texture

Student Assistant at Ex'pression College

August 2011 - August 2011 (1 month)

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Assistant instructor for Ex'pression College summer camp. Responsible for teaching the fundamentals of Maya, Mudbox, and Unreal Development kit, to summer camp students. Logistics/ Sales floor team member at Target

July 2006 - December 2008 (2 years 6 months)

Responsible for maintaining and organizing the backroom. Also responsible for general organization of sales floor and customer service.

Education

Ex'pression College for Digital Arts

Bachelor of Applied Science, Game Art and Design, 2009 - 2011 Frankenmuth High School

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Anthony Fox

Director of Production at Virtual Xperience

ac1bck@r.postjobfree.com

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