Post Job Free
Sign in

Information Design

Location:
Philadelphia, PA
Posted:
February 18, 2013

Contact this candidate

Resume:

Information Behavior of Small Groups:

Implications for Design of Digital Libraries

Nan Zhou Gerry Stahl

College of Information Science and Technology, College of Information Science and Technology,

Drexel University Drexel University

Philadelphia, PA, 19104 Philadelphia, PA, 19104

1-215-***-**** 1-215-***-****

abqozb@r.postjobfree.com abqozb@r.postjobfree.com

work in small groups of 3 or 4, and are given a non-routine math

Abstract. We report findings of a study that investigates the

problem to solve. In sessions conducted in VMT, we observe

information behavior of online small groups engaged in math

participants actively engaged in various information practices

problem solving and discuss the implications for designing digital

within the group. We believe that analyzing how participants

libraries that can support learning of younger students and their

constitute their information problem and how they address it

broader information practices.

using available resources can provide us with a better

Categories and Subject Descriptors understanding of fundamental problems of information behavior.

This could inform the design of information resources and digital

K.3.1 Computer Uses in Education

libraries. In this paper, we look at sample interactions that

General Terms illustrate the negotiation of information needs, the use of

information resources and the co-construction of meaning.

Design, Human Factors

2. RESEARCH METHOD

Keywords

We have held over 70 sessions with groups of students logging in

Information Behavior, Digital Libraries, CSCL

from home or school. Some sequences run with the same group

for four sessions over two weeks. Our participants range from 6th

1. INTRODUCTION

to 12th grade. In most cases, group participants come from across

Digital libraries have the potential to enhance learning by

the country. The interactions are mediated entirely through the

providing resources and connectivity among people [1]. Yet, it is

virtual environment. We started with experimenting using AIM

a challenging research problem to design a digital library on a

and later developed our own VMT Chat that has a chat program

specific subject for younger users (e.g. from elementary to high

along with a shared whiteboard. We also tried integrating wiki

school) and, particularly, to support their collaboration and

into the environment as a shared workspace where groups build

learning. Many digital libraries are not explicitly designed to

on each other s ideas. A typical VMT session is about one hour

support learning, which is a much more complex practice than

long. Participants work on a math problem collaboratively in

simply browsing and searching. Most existing digital libraries are

small groups. The interactions are recorded and are available for

no more than repositories of information objects, organized

later analysis. Taking the group as the unit of analysis, we have

according to structures that may not be compatible with how

applied an ethnomethodologically-informed approach [3] based

young users would organize them. Deeper understanding of how

on aspects of conversation analysis [4] to analyze information

the users of a particular age group look for information for

practices of participants. Such micro-level analysis usually

learning purposes are needed in order to design digital libraries to

focuses on episodes of activities that are of research interest and

support their information practices, e.g. information needs

examines them at great detail from an interactional perspective.

formulation, information seeking and information use.

The Math Forum (mathforum.org) is an established organization

3. DATA ANALYSIS AND FINDINGS

that provides online educational resources for mathematics,

Negotiation of information needs. When working on a math

including math digital libraries and mentoring services. The

problem, participants try to identify what is known and what they

Virtual Math Teams (VMT) [2] project is designing and

still need to know. In excerpt 1 from a VMT session, three

deploying a service to bring students together to explore math

participants identified by initials are trying to figure out what the

collaboratively in online environments. Students are invited to

height of a pool is, which is not directly given in the math

problem but might be implied from the problem description. AME

starts with posing the question, which provides the group what he

Permission to make digital or hard copies of all or part of this work for understands and calls for assessment of the information. It turns

personal or classroom use is granted without fee provided that copies are

out to be an information problem that they need to resolve, that is,

not made or distributed for profit or commercial advantage and that

to produce a shared understanding of what is known and what

copies bear this notice and the full citation on the first page. To copy

needs to be known. For AME and HOL, the height didn t seem to

otherwise, or republish, to post on servers or to redistribute to lists,

be a problematic issue at the beginning: AME thinks the height is

requires prior specific permission and/or a fee.

25 whereas HOL thinks it is 2m. For KIM, the heights are given

JCDL 07, June 17 22, 2007, Vancouver, British Columbia, Canada.

Copyright 2007 ACM 978-1-59593-644-8/07/0006 5.00.

in the picture. The conflict of their views initiates a negotiation participants in understanding how the information could help

and co-construction of their information needs. Here we see how solve this . Upon JAS s request, NISH draws a tree diagram on

information needs like the height emerge as a product of the the shared whiteboard to illustrate the idea (which is recorded on

social interaction engaged in resolving a problematic issue, or in the session history that is not shown here). They are engaged in

other words, their shared information problem. constructing the meaning of permutation in their particular

problem context.

AME The height of the olympic pool is 25 right? 7:32:31

well the way i know how to find number of possibilities

NISH

KIM rereading 7:32:50 is through permutations and tree diagrams

HOL height is 2m 7:33:33 JAS can you show us by drawing on the board?

AME wha? 7:33:39

EUR i dunno bout the permutation

I think we're looking at a side view - so the

KIM heights are given in the picture 7:33:44 EUR how do u use it to solve this

AME I disagree 7:34:38 JAS i dun either

Excerpt 4: Discussing how to use information.

it says, "They are usually 50 meters by 25

KIM meters, when looking from the top" 7:36:30

We have observed that when some potentially useful information

HOL ? 7:36:50 is brought in, participants may have difficulty applying it locally.

They have to do the work of constructing the meaning of

KIM then, "the picture below shows the depths" 7:37:59

AME yeah but whats the height? 7:38:19 information and make real information meaningful and useful for

themselves. Information here is not a static object bounded in a

HOL height from what perspectiv 7:38:58

box but interactionally constructed through social interactions.

Excerpt 1: Negotiation of an information problem.

Use of information resources. We have observed that when

4. IMPLICATIONS

encountering the need for information, participants in most cases

The findings from this study have important implications for

turn to the group for help. The group serves as a primary resource

designing digital libraries for learning. 1) They speak to the need

for them. This is not surprising because there is locally produced

for digital libraries to incorporate spaces and functions to support

information that may be only available in their local situation and

social interaction, since seeking and using information with other

the group understands the context of the information question.

people is a natural and primary practice for many users. A shared

Participants ask questions to seek information, offer what they

work space where people can interact with others and ask

know in response to information inquiry, articulate their

questions may help information seeking and sense making. 2) One

understanding, or recall what they have learned in prior

can go beyond the notion of a digital library as a simple

experiences. There are observable tactics that participants use to

repository with static information. To meet users needs, a library

frame their information questions, such as offering a candidate

can support broader information practices, which may be oriented

answer or calling for participation. In excerpt 2 s session, SUP

to problem solving, learning or other tasks. 3) Digital libraries can

has a question regarding edge lengths (of a triangle). The

be integrated with learning environments to offer an integration of

question is directed to the group with a candidate answer provided

resources and interactional spaces that can support learning and

( jone of the 3 sides? ), which is taken up by AVR who provides

knowledge building within communities of practice. At VMT, we

a straightforward answer. In some other cases, we see similar

build up a digital library of the work of those virtual math teams

information questions being addressed differently, for example,

to which all the groups contribute content. It is a shared

by providing a link to some resource that may have the answer.

interactional space where participants collaboratively build

SUP what does itmeans by edglengths?

knowledge. 4) Analyses of our experiences at VMT shed light on

SUP jone of the 3 sides? understanding how people construct information problems, pose

AVR edgelength means length of a side information questions and use information resources. This is just

Excerpt 2: An information-seeking question. an initial step in designing digital library facilities to support the

information behavior of small groups in a networked world.

NISH hope this doesnt sound too stupid, but wuts a summation

137 The sum of all terms from a to b

5. ACKNOWLEDGMENTS

JAS http://en.wikipedia.org/wiki/Sigma_notation

This work is supported by grants DUE 0333493, IERI 0325447,

Excerpt 3: Different answers to an information question.

SBE-0518477 from the NSF NSDL, IERI and SLC programs.

Using online resources is also observed as a common practice.

Many participants demonstrate they are familiar with using online

6. REFERENCES

resources. Students seem to have expectations for online

resources to provide them straight answers, such as a formula that [1] Borgman, C. L. (1999). "What are digital libraries?

solves the problem. But there seems to be a discrepancy between Competing visions," Information Processing & Management,

students perception of what online resources can offer and the 1999 (35), pp. 227-243.

reality in which resources fail to satisfy their needs. Analyzing [2] http://mathforum.org/vmt

such information search breakdowns helps us understand how

[3] Garfinkel, H. (1967). Studies in ethnomethodology.

young students search for information.

Englewood Cliffs, NJ: Prentice-Hall.

Construction of meaning. In excerpt 4 s session, participants are

[4] Sacks, H. (1992). Lectures on conversation. Oxford, UK:

working on finding out the number of possible paths between two

Blackwell.

points on a grid. NISH proposes that permutations can be used to

find out the possibilities, which poses a problem for other

Copyright 2007 ACM 978-1-59593-644-8/07/0006 5.00.



Contact this candidate