Andrew Wilson
Animator
abqlc0@r.postjobfree.com
abqlc0@r.postjobfree.com
Animator
Objective
To bring life to otherwise inanimate objects and picture to tell a compelling story.
Education
East Tennessee State University
Bachelor in Digital Media
Johnson City, Tennessee
Dean's List Fall 2008 and Fall 2009
Skills
Skill Set
Animation: An understanding of body mechanics and classic animation principles.
Rigging: Knowledge of a basic character set up, able to create basic FK/IK controls and switches.
Motion Graphics: Knowledge of principles and techniques when using film and still images.
Modeling: Experience modeling with both polygons and NURBS curves.
Lighting and Texturing: Basic experience with lighting, UV maps.
Game Engine: Experience with the Unreal Engine
Software Skills:
Animation Autodesk Maya, Adobe Flash, Adobe After Effects
Special Effects Adobe After Effects, Adobe Premiere
Illustration Adobe Photoshop, Adobe Illustrator
Sound Adobe Sound Booth
Game Engine: Unreal Development Kit
Experience
Animator, Fall 2010
"Projected" 2010 Student Short Film
Worked on animations, concepts to storyboard and motion capture. Grip for the live action section of the film.
Writer, Fall 2010
"The Downfall" 2010 Student Story for Video Game
Worked within a group on documents envolving the story devlopment of the game concept, "The Downfall"
Work Experience
Customer Service
Pals Sudden Service, Fall 2010-current
Job Responsibilities: Execution of skills necessary to produce satisfactory merchandise for the customer.
Customer Service
Wal-Mart, Fall 2006-2008
Job Responsibilities: Cashier, Customer Service, Information Gathering and Explanation
Radio Board Technician
Twin States Broadcasting, Fall 2002-2006
Job Responsibilities: Board Operations, Music Selection, Disc Jockey.