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Information Technology High School

Location:
Tempe, AZ
Posted:
January 23, 2013

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Resume:

David C. Gibson

Associate Research Professor

VITA School of Social Transformation

Arizona State University

Interdisciplinary B 353

PO Box 876103

Tempe AZ 85287-6103

EDUCATION

**** **. *., ****ership and Policy Studies

University of Vermont

Burlington, VT

Dissertation: Complex systems modeling of educational change

1988 M. Ed., Administration and Supervision.

Antioch/New England Graduate School

Keene, NH

1973 B. Music, Theory and Composition.

Immaculate Heart College

Los Angeles, CA

PROFESSIONAL APPOINTMENTS

Associate Research Professor

2010 - Present

School of Social Transformation

Arizona State University

Assistant Research Professor

2006 - 2010

College of Engineering & Mathematical Sciences

University of Vermont

Executive Director

2005 - Present

The Global Challenge Award

National Science Foundation project

Visiting Professor (Annual invitation)

2004 - 2009

Korea National University of Education

Director of Research & Development

2002 - 2005

Vermont Institutes

National Science Foundation statewide systemic project

Professional Development Specialist

1992 - 2002

Vermont Institutes

National Science Foundation project statewide systemic project

Director of Curriculum

1992 - 1993

Montpelier High School

Montpelier, Vermont

Executive Director, The Governor s Institutes of Vermont

1989 - 1993

Vermont Department of Education & Governor s Office

Headmaster

1983 - 1989

The Stowe School in Stowe, Vermont

Assistant Headmaster

1981 - 1983

The Stowe School in Stowe, Vermont

Music and Mathematics Teacher, grades 9-12

1979 - 1981

The Stowe School in Stowe, Vermont

Film and theater composer and arranger

1973 - 1979

Hollywood, CA

SIGNIFICANT PROJECTS

Equity Alliance @ ASU

The equity assistance center at ASU (http://www.equityallianceatasu.org) is

responsible for assistance activities for California, Arizona and Nevada. Gibson serves as

the Evaluation Lead of the Alliance and directs data collection, analysis and

representation, making meaning from complex dynamical data, partnerships and

sustainability activities. Impacts include reaching over 25,000 people each year with a

tiered system of technical assistance, professional learning, provision of research-based

publications and information, formation of professional networks, and continuous

improvement of complex systems of education.

Research topics:

Mapping community influences on educational systems Impact of data

visualization and representation on school leadership and policy decisions as

well as technical assistance project leadership decisions Complex system

modeling of school and district organizational dynamics

simSchool

The simSchool project (http://www.simschool.org) is an online simulation of a

classroom, designed to give teachers practice in key learning concepts and theories such

as the Zone of Proximal Development, Activity Theory, Differentiated Instruction,

Interpersonal Psychology, Learning characteristics, and Special Education. A research

collaboration with Rhonda Christensen and Gerald Knezek of the University of North

Texas funded by the U.S. Department of Education Fund for the Improvement of Post-

Secondary Education (FIPSE) has established its impacts on teacher preparation, which

include: significant increases in self-efficacy in differentiating instruction, significant

increases in beliefs in technology as a tool of teaching, and learning about teaching that

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is on a par with face-to-face training. These impacts led to Texas NCATE approving

simSchool as a replacement for 10 hours of student teaching experience.

Research topics:

Cognitive and professional development of teachers Impacts of simulation on

users Modeling emotion, cognition, instruction, and learning in digital

environments Network-based assessment

The Global Challenge Award

The GCA (http://www.globalchallengeaward.org) established with funding in 2006

from the National Science Foundation ITEST Program, and awarded a 2010 MacArthur

Foundation-HASTAC Competition award, provides a K16 partnership framework that

supports young women and minority high school students for three years and hundreds

of hours outside of school to develop the knowledge, skills and personal vision to see

science, technology, engineering and mathematical (STEM) studies as feasible and

desirable choices for college majors. Impacts include engagement of over 230 US

students and 230 students from around the world each year, who are formed into

mentored international teams that learn together for up to 280 hours and compete for

significant privately raised scholarships while working with IT tools of science -

computational science and communication tools - on real-life problems. Student

knowledge and skills are enhanced through highly engaging, intensive, long-term

contact with research scientists, engineers, mathematicians and project leaders who help

the students use innovative technologies in a new synthesis of online support materials

and structures for STEM learning.

Research topics:

Gender preferences in STEM education Game and simulation-based

educational design frameworks and learning tools Informal science and digital

media learning.

AWARDED GRANTS

Gibson, D., Knezek, G. & Kruse, S., Marks, G. (2011) simSchool: Deeper Learning

Modules for Learning to Teach. Educause Gates Foundation. $250,000 funded.

Gibson, D. (2009). Global Challenge. John D. and Catherine T. MacArthur Foundation,

through the Digital Media and Learning Competition managed by the

Humanities, Arts, Science and Technology Advanced Collaboratory. $183,000

funded.

Gibson, D. & Grasso, D. (2006) The Global Challenge Award. National Science

Foundation. $1,000,000 funded.

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Gibson, D., Halverson, B. & Zibit, M. (2003) simSchool. U.S. Department of Education.

$1,700,000 funded.

McLaughlin, R. & Gibson, D. (1998) National Institute for Community Innovations. U.S.

Department of Education. Served as Director of Research and Development.

$9,900,000 funded.

Gibson, D. & Tavalin, F. (1995). The WEB Project. U.S. Department of Education. Noted

by the National Technology Review Panel as an exemplary use of technology.

(1995 to 1998). $2,500,000 million dollars funded

Richardson, B., Walker, D., Gibson, D. and others. (1993). VISMT, Vermont Institutes for

Science, Mathematics and Technology. A statewide systemic initiative. National

Science Fundation. $18,000,000 (10 year effort) funded.

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REFEREED PUBLICATIONS

Gibson, D. and Jakl, P. (in preparation). Measuring Teaching Skills with a Simulation:

simSchool with Leverage. In A. Rupp, R. Nugent & B. Nelson (Eds) Diagnostic

Measurement in Complex Learning Environments Using Evidence-centered Design: A

Snapshot of the Current State-of-the-art

Christensen, R., G. Knezek, Tyler-Woods, T., & Gibson, D. (In press). SimSchool: An

online dynamic simulator for enhancing teacher preparation. International Journal

of Learning Technology.

Gibson, D. (In press). Elements of interactive digital media assessment. Special issue of

the Journal of Technology and Teacher Education. T. Franklin & L. Annetta (Eds.).

AACE.

Gibson, D., & Knezek, G. (2011). Game changers for teacher education. In C. Maddux (Ed.),

Research Highlights in Technology and Teacher Education 2011. Alexandria, VA:

AACE-SITE.

Gibson, D. (2008). Make it a two-way connection: A response to connecting informal

and formal learning experiences in the age of participatory media . Contemporary

Issues in Technology and Teacher Education, 8(4), 305-309. AACE.

Gibson, D. (2007). Elements of network-based assessment. Computers in the Schools,

23(34), 131-150.

Gibson, D. & Grasso, S. (2007). Global challenge: Save the world on your way to college.

Learning and Leading with Technology, 35(3),12-16.

Sherry, L. Gibson, D., & Havelock, B. (2007) The Personal learning planner:

Collaboration through online learning and publication. Computers in the Schools,

23(34), 55-70.

Sherry, L., & Gibson, D. (2005). Responsive dissemination: A data-driven approach to

change. Journal of Technology and Teacher Education, 13(1), 85-104.

Gibson, D. (2005). Network-based learning and assessment applications on the Semantic

Web. Innovate: Journal of Online Education, 1(4).

Zibit, M. & Gibson, D. (2005). SimSchool: The Game of Teaching. Innovate: Journal of

Online Education, 1(6).

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Concei o, S., Sherry, L., & Gibson, D. (2004). Using developmental research to design,

develop, and evaluate an urban education portal. Journal of Interactive Learning

Research, 15(3), 271-286.

Gibson, D. (2003). Network-based assessment in education. Contemporary Issues in

Technology and Teacher Education, 3(3).

Gibson, D., & Barrett, H. (2002). Directions in electronic portfolio development.

Contemporary Issues in Technology and Teacher Education, 2(4).

Sherry, L. & Gibson, D. (2002). The path to teacher leadership in educational technology.

Contemporary Issues in Technology & Teacher Education, 2(2), 178-203 [Online]

Available: http://wwwaaceorg/dl/indexcfm/fuseaction/View/paperID/10585.

Sherry, L., Billig, S., Tavalin, F., & Gibson, D. (2000). New insights on technology

adoption in school. T.H.E. Journal, 27(7), 43-46.

BOOKS

Schrier, K., Gibson, D. (Eds.) (2011). Designing Games for Ethics: Models, Techniques and

Frameworks. Hershey, PA: IGI Global.

Schrier, K., Gibson, D. (Eds.) (2010). Ethics and Game Design: Teaching Values Through

Play. Hershey, PA: IGI Global.

Maddux, C., Gibson, D. & Dodge, B. (Eds.) (2010). Research Highlights in Technology and

Teacher Education 2010. SITE.

Gibson, D., Baek, Y. (Eds.) (2009). Digital Simulations for Improving Education: Learning

Through Artificial Teaching Environments. Hershey, PA: IGI Global.

Gibson, D., Aldrich, C., Prensky, M. (Eds) (2007). Games & Simulations in Online Learning.

Hershey,PA: Information Science Publishing., Idea Group, Inc.

Clarke, J., Bossange, B., Erb, C., Gibson, D., Nelligan, B., Spencer, C., et al. (2000).

Dynamics of change in high school teaching: A study of innovation in five Vermont

professional development schools. Providence, RI: Brown University.

BOOK SECTIONS

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Gibson, D. (2011). A Complex Systems Framework for Simulating Teaching and

Learning. In S. de Freitas & P. Maharg (Eds) Digital Games and Learning. New

York, NY: Continuum International Publishing Group.

Gibson, D. (2011). Modeling Classroom Teaching Behaviors with COVE. In D. Gibson &

Y. Baek (Eds). Digital Simulation to Improve Education. Hershey, PA: IGI Global.

Gibson, D. (2010). Bridging informal and formal learning: Experiences with participatory

media. In Y. K. Baek (Ed.), Gaming for classroom-based learning: Digital role playing

as a motivator of study (pp. 84 - 99). Hershey, PA: IGI Global.

Gibson, D. (2009). Designing a Computational Model of Learning. In R. Ferdig (Ed.),

Handbook of research on effective electronic gaming in education. (Vol 2., pp. 671-701).

Hershey, PA: Information Science Reference.

Park, H., Baek, Y., & Gibson, D. (2008). Design of an adaptive mobile learning system. In

J. Lumsden (Ed.), Handbook of research on user interface design and evaluation for

mobile technology (Vol. 1, pp. 286 - 301). Hershey, PA: Information Science

Reference.

Sherry, L., Havelock, B., & Gibson, D. (2005). The personal and professional learning

portfolio: An online environment for mentoring, collaboration, and publication.

In T. Roberts (Ed.) Computer-Supported Collaborative Learning in Higher Education.

Hershey, PA: Idea Group Publishing.

Gibson, D. (2004). E-Portfolio Decisions and Dilemmas. In A. Jafari & C. Kaufman (Eds.),

Handbook of Research on e-Portfolios. (pp. 135-145). Hershey, PA: Idea Group.

Friedrichs, A., & Gibson, D. (2003). Personalization and secondary school renewal. In J.

DiMartino, J. Clarke & D. Wolf (Eds.), Personalized learning: Preparing high school

students to create their futures. J. DiMartino, J. Clarke and D. Wolf.

Lanham,Maryland, Scarecrow Education: 41-68.

Havelock, B., Gibson, D., & Sherry, L. (2003). The personal learning planner:

Collaboration through online learning and publication. In L. Johnson & K.

Kongrith (Eds), Teaching Teachers to use Technology. New York: Haworth Press.

Gibson, D. (2000). Growing towards systemic change: Developing personal learning

plans at Montpelier High School. In Dynamics of Change in high School Teaching: A

study of innovation in five Vermont professional development schools. Providence, RI:

The Regional Laboratory.

Gibson, D., & Clarke, J. (2000). Reflections on visual representation. In Dynamics of

change in high school teaching: A study of innovation in five Vermont professional

development schools. Providence, RI: Brown University (pp. 173 - 189).

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KEYNOTE SPEECHES & INVITED PRESENTATIONS

Gibson, D. (2011) Modeling Emotions in Simulated Learning. Invited talk at the first

annual Standards in Emotion Modeling workshop at Leiden University,

Netherlands, August 15-19.

Gibson, D. (In Progress) Performance Assessment in the Digital Age. Invited talk and co-

chair role for the working group on performance assessment at the World

Conference on Computers in Education (WCCE) to be held in 2013 in Torun,

Poland.

Gibson, D., Chavez-Echeagaray, M., Gonzalez-Sanchez, J., Christopherson, R., Atkinson,

R. (2011). Emotional Impacts of Digital Media. Invited keynote presentation at

the Virtual Worlds 4th Annual Conference, March 17-19, Online.

Gibson, D. (2011). Digital Media Assessment. Invited keynote panelist at the Digital Media

and Learning conference in Long Beach, CA. HASTAC: Humanities, Arts,

Science, and Technology Advanced Collaboratory.

Gibson, D. (2011) simSchool: A Platform for Research into Teacher Education. Invited by the

International Federation of Information Processing Working Group 3.3.

(UNESCO IFIP TC3) Research on Education Applications of Information

Technologies, held in Nashville, TN in March 6-7, 2011.

Gibson, D. (2010). Assessment & Digital Media Learning. Invited keynote panel

presentation at the Peer-to-Peer Pedagogy (P3) Workshop, September 2010, Duke

University and MacArthur Foundation.

Gibson, D. & Knezek, G. (2010) Game Changers for Teacher Education. Invited keynote at

the 2010 Sydney Symposium.

Gibson, D. (2010) simSchool: Emotional and Cognitive Modeling of Learning. American

Educational Research Association special interest group on learning in virtual

environments.

Gibson, D. (2009) The Global Challenge Award. Invited presentation at the Xi Hu

International Conference on Technology in Teacher Education, Xi Hu, China.

Gibson, D. (2008). Games and simulations: Global perspectives. Invited panelist at the SITE

Conference, Las Vegas, NV.

Gibson, D. (2008) Global Challenge as a New Model for Digital Media Learning. Symposium

on Advanced Learning Technologies, New Brunswick, Canada

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Gibson, D. (2007) Schools That Work. Invited keynote at the Hemispheric Conference on

Colleges of Further Education, South Africa

CONFERENCE PRESENTATIONS & EDITORIALS

Gibson, D., Redmond, P. & Fisher, B. (2011). Making the Case For Performance

Assessment and Project-Based Learning. Presentation at the 2011 ISTE

Conference in Philadelphia, PA. June 26-29, 2011.

Gonzalez-Sanchez, J., Christopherson, R., Chavez-Echeagaray, M., Gibson, D., Atkinson,

R., Burleson, W. (2011) How to Do Multimodal Detection of Affective States?

Presentation at the 11th IEEE International Conference on Advanced Learning

Technologies ICALT2011. Athens, Georgia. July 6-8, 2011.

Gibson, D. & Miller, L. (2011). e-Folios: Comparing Practices Across Institutions.

Presentation at the annual meeting of the Society for Information Tech nology in

Teacher Education, Nashville, TN.

Christensen, R., Tyler-Wood, T., Knezek, G., Gibson, D., Overall, T., Gros, L., Baer, A.,

Ellison, A., Lim, O., Veayo, P., Anderson, C. & Simone, J. (2010). No more

standing-by for middle schoolers: Project Updates from Middle Schoolers Out to

Save the World (MSOSW). In D. Gibson & B. Dodge (Eds.), Proceedings of Society

for Information Technology & Teacher Education International Conference 2010 (pp.

3552-3553). Chesapeake, VA: AACE.

Voogt, J., Knezek, G., Dede, C., Resta, P., Searson, M., Thompson, A., Laferriere, T.,

Gibson, D., Riel, M., Schulz-Zander, R., Christensen, R., Lai, K.W., Davis, N.,

Baker, R., Gibson, I. & Knezek, D. (2010). The International Handbook Summit

Call to Action for Learning with Technology in the 21st Century: Next Steps, Part

2. In D. Gibson & B. Dodge (Eds.), Proceedings of Society for Information Technology

& Teacher Education International Conference 2010 (pp. 2413-2415). Chesapeake,

VA: AACE.

Bull, G., Knezek, G., & Gibson, D. (2009). Editorial: A rationale for incorporating

engineering education into the teacher education curriculum [Electronic

Version]. Contemporary Issues in Technology and Teacher Education, 9(3).

Ferry, B., Kervin, L., Gibson, D., Christensen, R. & Cheong, D.U. (2009). Educator

Development Through Games and Sims. In I. Gibson et al. (Eds.), Proceedings of

Society for Information Technology & Teacher Education International Conference 2009

(pp. 1436-1438). Chesapeake, VA: AACE.

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Gibson, D., Reynolds-Alpert, S., Doering, A. & Searson, M. (2009). Participatory Media

in Informal Learning. In I. Gibson et al. (Eds.), Proceedings of Society for Information

Technology & Teacher Education International Conference 2009 (pp. 1456-1461).

Chesapeake, VA: AACE.

Gibson, D., Cheong, D., Stuit, D., Annetta, L. & Nolte, P. (2009). Assessment of Learning

with Games and Simulations. In I. Gibson et al. (Eds.), Proceedings of Society for

Information Technology & Teacher Education International Conference 2009 (pp. 1450-

1455). Chesapeake, VA: AACE.

Bean, S., Talaiver, M., Gibson, D., Minogue, J., Tagliarini, G. & Michaelson, K. (2008).

Creating Video Games and Simulations for Science and Mathematics:

Perspectives from ITEST Projects, Part 1. In K. McFerrin et al. (Eds.), Proceedings

of Society for Information Technology & Teacher Education International Conference

2008 (pp. 1620-1622). Chesapeake, VA: AACE.

Searson, M., Gibson, D., Baek, Y.K., Field, W. & Yoon, K. (2008). Games and Simulations:

Global Perspectives. In K. McFerrin et al. (Eds.), Proceedings of Society for

Information Technology & Teacher Education International Conference 2008 (pp. 1805-

1807). Chesapeake, VA: AACE.

Kim, B., D. Gibson, et al. (2008) "Effects of simClass." simZine Volume, 11 DOI.

Gibson, D. (2008). Creating video games and simulations for science and mathematics:

Perspectives from ITEST projects. Invited symposium member at the SITE 2008

conference in Las Vegas, NV.

Gibson, D., Kim, B., Baek, Y.K., Christensen, R., Knezek, G. & Cheong, D.U. (2007).

Simulating Teaching & Learning. In R. Carlsen et al. (Eds.), Proceedings of Society

for Information Technology & Teacher Education International Conference 2007 (pp.

1216-1217). Chesapeake, VA: AACE.

Gibson, D. (2007). SimSchool: A flight simulator for teachers. In R. Carlsen et al. (Eds.),

Proceedings of Society for Information Technology & Teacher Education International

Conference 2007 (pp. 1213-1215). Chesapeake, VA: AACE.

Dexter, S., Gibson, D., Riedel, E., & Scharber, C. (2006). Intersections, Tensions, and

Disconnections Between Designers Visions and Users Realities. Paper presented

at the SITE Conference, Phoenix, AZ.

Zibit, M., Gibson, D. & Halverson, B. (2006). simSchool - Today's Preservice Students

Prepare for Tomorrow's Classrooms. In C. Crawford et al. (Eds.), Proceedings of

Society for Information Technology & Teacher Education International Conference 2006

(pp. 3130-3136). Chesapeake, VA: AACE.

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Foreman, J. & Gibson, D. (2005). Semantic Web Applications for E-Learning. In C.

Crawford et al. (Eds.), Proceedings of Society for Information Technology & Teacher

Education International Conference 2005 (pp. 1932-1937). Chesapeake, VA: AACE.

Searson, M., Halverson, B., McLaughlin, R., Cazan, C., DeMarle, A., Foreman, J., Benton,

P., Zibit, M., Gibson, D. & Sprague, D. (2005). Let s Play: The role and value of

games and simulations in education!, Part 1. In C. Crawford et al. (Eds.),

Proceedings of Society for Information Technology & Teacher Education International

Conference 2005 (pp. 2089-2091). Chesapeake, VA: AACE.

Gibson, D., & Halverson, B. (2004). SimSchool: Preparing tomorrow s teachers to

improve student results. Paper presented at the Society for Information

Technology in Teacher Education Annual Conference, Atlanta, GA.

Gibson, D. (2004). Simulation as a framework for preservice assessment. Paper presented

at the Proceedings of the Society for Information Technology in Teacher

Education Conference, Atlanta, GA.

Knapp, M., Kurowski, B., Dexter, S., Gibson, D., & McLaughlin, B. (2004). Grounded

metadata: Validating a semantic web vocabulary for technical assistance to

educators. World Conference on E-Learning in Corp., Govt., Health., & Higher Ed.

2004 (1), 2491-2498.

Knapp, M., Kurowski, B., Dexter, S., Gibson, D., & McLaughlin, B. (2004). Metadata co-

development: A process resulting in metadata about technical assistance to

educators. Paper presented at the W3C 2003, NYC.

Nadeau, G. & Gibson, D. (2004). The Digital Transcript and eFolios: Linking NETS-T at

Four Career Stages of Teaching. In R. Ferdig et al. (Eds.), Proceedings of Society for

Information Technology & Teacher Education International Conference 2004 (pp. 203-

208). Chesapeake, VA: AACE.

Riedel, E., Gibson, D., & Boriah, S. (2004). The Relationship between eTIP Case Essay

Scores and Relevancy Scores.Unpublished manuscript.

Riedel, E., & Gibson, D. (2004). Learning through exploration of an online school:

Characteristics of preservice teachers searches. Paper presented at the Society for

Information Technology in Teacher Education, Atlanta, GA.

Sherry, L., Havelock, B., & Gibson, D. (2004). Responsive dissemination: A model for

scaling and sustaining educational innovations. Paper presented at the Society

for Information Technology in Teacher Education, Atlanta.

Zibit, M. & Gibson, D. (2004). Bridging the distance between research and practice:

Creating a community of practice for piloting an educational simulation. In J.

Nall & R. Robson (Eds.), Proceedings of World Conference on E-Learning in

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Corporate, Government, Healthcare, and Higher Education 2004 (pp. 1044-1057).

Chesapeake, VA: AACE.

Concei o, S., Sherry, L., Gibson, D., & Amenta-Shin, G. (2003). Managing digital

resources for an urban education portal. Paper presented at the ED-MEDIA 2003

Association for the Advancement of Computing in Education, Honolulu, HI.

Gibson, D. (2003). Elements of Network-Based Assessment. Paper presented at the

Proceedings of the Society for Information Technology in Teacher Education

Conference, Alberqueque, NM.

Gibson, D. (2003). Measuring needs and finding resources: XML-based responsive

dissemination. Paper presented at the Proceedings of the Society for Information

Technology in Teacher Education conference, Alberqueque, NM 2003.

Gibson, D. (2003). New directions in e-learning: Personalization, simulation and

program assessment. Paper presented at the International Conference on

Innovation in Higher Education, Kiev, Ukraine 2003.

Gibson, D., & Knapp, M. (2003). Measuring your needs and finding resources to match:

An XML-based responsive dissemination system. Paper presented at the E-Learn

2003 Association for the Advancement of Computing in Education, Montreal,

Canada.

Havelock, B., Gibson, D. & Sherry, L. (2003). The Personal Learning Planner: A Learner-

Focused E-learning System. In A. Rossett (Ed.), Proceedings of World Conference on

E-Learning in Corporate, Government, Healthcare, and Higher Education 2003 (pp.

2185-2188). Chesapeake, VA: AACE.

Sherry, L., Gibson, D. (2003). Viewpoint: Building a path to teacher leadership, from

http://eschoolnewscom/news/showStorycfm?ArticleID=4177

Gibson, D. (2002). Functions of an Online Mentoring and Professional Learning Portal.

In M. Driscoll & T. Reeves (Eds.), Proceedings of World Conference on E-Learning in

Corporate, Government, Healthcare, and Higher Education 2002 (pp. 1513-1516).

Chesapeake, VA: AACE.

Gibson, D., Knapp, M. & Kurowski, B. (2002). Building Responsive Dissemination

Systems for Education with the Semantic Web. In M. Driscoll & T. Reeves (Eds.),

Proceedings of World Conference on E-Learning in Corporate, Government, Healthcare,

and Higher Education 2002 (pp. 1509-1512). Chesapeake, VA: AACE.

Gibson, D. (2001). Self- Assembling Texts & Courses of Study. Paper presented at the E-

Learn 2001, Montreal.

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Obermeyer, G. & Gibson, D. (2001). Netseminars: A Strategy for Team-Based Action

Research. In J. Price et al. (Eds.), Proceedings of Society for Information Technology &

Teacher Education International Conference 2001 (pp. 2907-2912). Chesapeake, VA:

AACE.

GRANTS IN REVIEW

Kozleski, E. B., Artiles, A. J., Gibson, D. & Atkinson, R. (2011). The CRIL Agenda. A

proposal to the National Science Foundation. $547,000, in review.

Kozleski, E. B., Gibson, D. & Atkinson, R. (2011). The Game Lab: A Cyber-Learning

Exploratory Project. A proposal to the National Science Foundation. $547,000,

in review.

Gibson, D., Knezek, G. & Kruse, S., Marks, G. (2011) simSchool: Deeper Learning

Modules for Learning to Teach. Educause Gates Foundation. Finalist. $250,000

in review.

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PROFESSIONAL EXPERIENCE

Vice-President, Chair of Consultative Council

2010 - Present

Society for Information Technology in Teacher Education.

National Program Chair 2010

2010

Society for Information Technology in Teacher Education.

Co-Editor

2010 - Present

Handbook of Research on Technology and Teacher Education,

Society for Information Technology in Teacher Education.

Curriculum and Assessment System Development

1995 to 2005

Private consulting with school district leaders on strategies and

process for constructing systems for continuous improvement of

curriculum and assessment Chittenden South Supervisory

District, Rutland City Schools, and Montpelier Schools.

K-16 Network coordinator for the Regional Alliance at TERC

1995 to 1998

Developed strategies for increasing higher education engagement

in K-12 reform. Worked with a variety of organizations, including

school systems, arts organizations, museums, and professional

education organizations.

Co-Author, Vermont s Framework of K-12 Standards

1993 to 1995

Developed the state s strategic plan and steering committee

member, under a federal grant to develop an integrated

framework for curriculum and assessment in Vermont.

Co-Chair, The Arts and Humanities Commission

1993 to 1995

Vermont Standards effort, responsibility to create a portion of the

state s standards framework.

Co-Author, Vermont Arts Assessment Project

1992 to 1996

Managing partner with the Vermont Council on the Arts and

others, for a three-year grant from the Jesse B. Cox Charitable

Trust to develop a statewide arts assessment for Vermont.

Co-Author, Vermont Commission on National and Community

1992 -1993

Service

Founding board member using a federal grant to increase

community service learning in schools.

Professional Development Consultant

1990 - 1992

Vermont Department of Education and the Higher Education

Committee of The Vermont Standards Board for Professional

Educators.

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Headmaster

1983 -1989

Stowe School (grades 9-12), Stowe Vermont, with responsibilities

in school finance, board and public relations, admissions, fund

raising, staffing, and program development.

Assistant Headmaster

1981 -1983

Stowe School, with responsibilities in staff supervision, school

discipline, curriculum development, and planning.

Classroom Teacher

1975 - 1988

Music, mathematics, computer programming, art history, and

philosophy: University of Connecticut (1975-1976), Vermont

Community College (1980-1984), and Stowe School (1979-1988).

Founding National Board Member

1989 - 1993

National Conference of Governor s Schools

Education Commissioner s Forum

1982-1988

Vermont Independent Schools Association.

Vermont Department of Education Accreditation Team Member

Norwich University (1985), St. Michael s College (1987),

Computer certification peer review panel chair (1986 & 1988)

RESEARCH AND DEVELOPMENT OF INNOVATIVE USES OF TECHNOLOGY IN EDUCATION

Developed The Global Challenge Award, an all-online worldwide informal science

and engineering education project for students in grades 9-12

(www.globalchallengeaward.org)

Developed SimSchool, an online game-based simulation for improving teacher

skills in differentiation, classroom management, planning and assessment.

(www.simschool.org)

Collaborated to develop the eTips related research program of Sarah Dexter, at the

University of Virginia; online simulations in teacher and school leadership

preparation (www.etips.info).

Created the online eFolio: Personal and Professional Development Plan currently in

use at the University of Tennessee, New England College, Thomas Edison State

College School of Nursing, and others. (www.efolioglobal.com). Currently

researching usage in licensing and standards-based programs.

Co-developed the Virtual Professional Development School project that engaged

institutions in 5 states in online mentoring of new teachers and PDS development.

Contracted to develop Virtual Robotics for National 4H, a CD-based game platform

that teaches about computation and robotics.

DAVID GIBSON 15 OF 15

abqdp3@r.postjobfree.com



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