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Project Management

Location:
San Diego, CA, 92130
Posted:
April 09, 2013

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Resume:

www.darrinfuller.com DARRIN

FULLER ************@*******.***

EDUCATION

B.F. A. Illustration Art Center College of Design

(1991 with honors)

B. A. Business Administration, Art Taylor University

(1988)

SUMMARY

Accomplished and dedicated video game artist with strong traditional

art skills and a proven track record, shipping 18 video game titles on

time and within budget. Experienced with both internal & external game

development. http://darrinfuller.wix.com/darrinfuller

2D art & illustration - www.darrinfuller.com

EXPERIENCE

Social Game Artist

Armageddon Interactive San Diego, CA (Oct 2012 - Present)

Production & delivery of facebook assets for slots game created for casual

network gaming market. Responsibilities include on-going character design,

banner creation, as well as promo and bonus image files required for casual

game experience.

3D Game Artist/Illustrator

Left Behind Games Inc Murrieta, CA (Sept 2010 - Oct 2011)

Worked as a 3D Modeler using 3ds Max to create in-game art, helping to ship

3 PC games in one year. Illustrated the packaging art for Marketing and

worked with 3rd party developer & executive producer to assure game design

was clearly achieved.

Freelance Illustrator

San Diego, CA (Aug 2003 - Sept 2010)

Project management & timely delivery of assets of all aspects of

Illustration business, including interaction and coordination with clients

as well as communication of design & idea layout to project

specification(s).

3D Game Artist, Partner

Red Zone Interactive, Inc. Del Mar, CA (Jul 2000 - Aug 2003)

Worked in Maya on NFL GameDay & NCAA Gamebreaker for PlayStation II

creating in-game environmental art and front-end art as a lead artist.

Also responsible for hiring a team of top-notch art talent for a new title

for PlayStation II.

Producer, Lead Artist

989 Studios (SCEA) San Diego, CA (Jun 1997 - Jul 2000)

Worked on Twisted Metal III for PlayStation, and Co-Producer of Twisted

Metal 4 working with a small team of artists & programmers while creating

in-game environment modeling & textures. Also created high-quality

airbrushed illustrations for in-game characters and 3D intro movies.

Managed & Directed all aspects of game development from concept through

scheduling and production. Also worked with Marketing Department as a

liaison with various independent contactors and vendors.

Lead Artist, Senior Artist

Sony Computer Entertainment America San Diego, CA (Sept 1994 - Jun 1997)

Worked on CART World Series (Indy Car) for PlayStation and on Rally Cross

using Alias PowerAnimator to create 3D Models & Texture Maps for in-game

art. Also created prototype art assets for PlayStation game titles

including concept & pre-visualization.

Lead Artist

Sierra On-Line Oakhurst, CA (Oct 1991 - Aug 1994)

Worked as a Lead Artist on PC Adventure titles hand painting Disney-style

backgrounds and in-game Character talkers. Also worked closely with the

Tools Group to implement proprietary tools for product development.

858-***-**** cell 2695 Camino Mira Del Mar #119 San

Diego CA 92130 858-***-**** home

Credited game titles:

. Quest for GLORY III : Wages of War

. Laura Bow : The Dagger of Amon Ra

. EcoQuest 2: Lost Secret of the Rainforest

. Daryl F. Gates Police Quest: Open Season

. King's Quest VI: Heir Today, Gone Tomorrow

. Kings Quest VII : The Princeless Bride

. King's Quest: Collector's Edition

. Tanarus

. Rally Cross

. ESPN Extreme Games PC

. CART World Series

. Twisted Metal III

. Twisted Metal 4

. NFL Gameday 2003

. NCAA Gamebreaker 2003

. Bible Quest: Journey Through Genesis

. King Solomon's Word Games

. Left Behind 4: World At War

SOFTWARE EXPERIENCE

. Autodesk 3ds Max, Maya

. Adobe Photoshop / CS5

. Mudbox

. DeBabelizer

. Microsoft Office

. Sony Vegas

REFERENCES

Available upon request



Contact this candidate