To whom it may concern,
While my resume entails my relevant work experience and history, I'd like
to highlight a few areas of my background where I feel I am uniquely and/or
exceptionally qualified.
* *Proven Track Record With Both B2C and B2B Marketing - *My primary
focuses on any campaign are all directly related to enhancing the point of
sale and optimizing the conversion rate. To maximize the effectiveness of
the budget, I believe strong, analysis driven research for advertising
space is the first step for any campaign. To sell to an audience, one must
seek to understand the audience’s behavior and preferred browsing
locations. Once found, I use my background in gaming micro-transactions to
calibrate and adjust the conversion process, utilizing a combination of A/B
testing in banners, landing pages, and exciting ad copy to list a few
tactics. I aim to create a trusted, frictionless transaction from click to
purchase. My focus is on finding the individual, and then creating new ways
to engage and delight them.
* *Social Media Marketing Experience* – At Xsolla, I raised the company’s
Social Media Channels with an overhaul in the approach of the outlets.
During my tenure, we repurposed the channels from contact outlets to a
content and branding channel. I helped raise the Facebook “likes” and
Twitter followers by an average of 6% a month. Using my successes and
experience there, upon arriving at Snail Games, I took to overhauling the
Facebook and Twitter platforms to be more consumer-friendly and with a
focus on appreciation driven fan engagement. The “likes” on the *Age of
Wushu *Facebook have increased by 400% and followers increased a full 1300%
since I came onboard.
* *Excellent Writing Skills *–At Snail Games, I wrote the copy, taglines,
and selling phrases for the North American 2012 launch of *Age of Wushu. *I
composed the style guide for all *Age of Wushu *outbound press, blog, and
marketing content, covering all of the proper terminology, keywords, and
preferred phrasing to create brand synergy across the launch. In
conjunction, I also created a companion guide on the branding of Snail
Games that serves as a process document for both internal and external
messaging. With Call of Duty ELITE, I worked on rewriting the copy of the
fan contests and events that were directed to the consumers.
Thank you once again for your time and consideration.
David Turner
http://www.linkedin.com/in/davidturnerusc* *
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*Resume: *
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DAVID TURNER
11949 Courtleigh Drive, LA, CA 90066 * 323-***-**** * ***********@*****.***
WORK EXPERIENCE
Snail Games
Marketing Manager
07/2012-Current
• Plan, budget, and oversee North American marketing campaign for launch of
MMORPG Age of Wushu. Process includes developing strategies on domestic
launch timetable, real-world and in-game monetization plan, advertising
buys, and branding tactics for both game title and the company. Execution
of plan has resulted in a 400% increase in registered users.
• Develop, strategize, and produce digital and retail plans for purchase
editions of Age of Wushu. First implementation of US authored digital sales
pack produced a 400% spike in revenue over first two weeks of sale. US
plans increased preorders by 200% in month prior to launch.
• Oversee two marketing teams in Los Angeles and China to adhere to daily,
weekly, and monthly goals for Age of Wushu launch. Establish and maintain
schedules to sync launches of content, press releases, ad buys and more to
transform external coverage into customer conversion.
• Build and guide Content Creation and Social Media Teams to build an
online, inbound marketing brand experience for the title. Facebook and
Twitter engagement increased 200% since inception of new plan.
• Author, schedule, and distribute press releases on domestic and
international development news about the Company and Brand. Releases have
been selected and published by Yahoo, Massively, Forbes, and GameSpot.
Xsolla
Manager, Marketing and Social Media
02/2012-07/2012
• Attended major industry games conferences (E3, GDC, LA Games, etc.) as a
public persona of the company. Star, edit and produce 5-8 minute interview
videos with major industry figures (CEOs of Tanki Online and Wargaming.net,
CMO of GamersFirst) for company’s YouTube and Vimeo channels.
• Created B2B marketing materials (videos, print ads, and one sheets) to
aid in international and domestic expansion of the company. Maintained and
established prospective client relationships. Clientele included business
from Asia, Europe, and Latin America.
• Composed and submitted press releases on Company development,
partnerships, and ventures. Releases were selected and published by San
Francisco Chronicle, Seattle Post Intelligencer, and Gamastura.
• Managed all company social media outlets daily to promote company’s
visibility within the gaming industry.
Sleepy Giant
Lead, Operations – Call of Duty ® ELITE
05/2011-02/2012
• Managed and trained a team of 150+ Game Masters to perform a combination
of QA/CS on a groundbreaking project that integrates a social media
community into the biggest title in video games.
• Oversaw the creation, execution, and completion for 40+ worldwide
competitions each week. Process included creating and managing program
guides, ensuring competition fairness, and interacting with the community
to increase participation and awareness.
• Created and updated daily, weekly, and monthly reports on the status of
the team in regards to employee output, site-specific user metrics, and
ongoing/upcoming projects.
• Authored and edited White Papers to suggest improvements both in the
aesthetic appeal and functionality of the service.
Entertainment Fuse
Producer - Marketing and Social Media Content
05/2009-05/2011
• Hosted, wrote and produced weekly consumer-oriented podcasts focusing on
video games of different platforms, reviewing game play experience,
industry news, and features as well as movie and TV updates.
• Conducted staff meetings to evaluate website performance, sponsorship
proposals and operational changes. Prescreen applicant submissions, conduct
interviews and hire new team members.
• Managed the Comic Book and Video Game teams of 10-15, proofread and edit
writer reviews to ensure product quality and timelines and provide team
guidance to team members as needed.
CPS
Assistant Project Manager
01/2006- 12/2009
• Oversaw the Company’s largest Southern California property; a project of
30 distinct high profile clients. Responsibilities included P&L, invoicing,
performance management, budget, HR, and client relation.
• Managed a team of 35 employees, provided coaching and training on various
issues. Conducted payroll and audited timecards to ensure timekeeping
accuracy and labor law regulation compliance. Identified each employee’s
quality and potential to better adjust operational needs and decrease
overtime and expenses.
• Audited and simplified the revenue collection protocol to ensure minimal
monetary discrepancies.
• Reconfigured and increased workspace availability by 10 %, boosting
revenue by 15% - 20% and reducing client complaints about safety
conditions.
• Administered trainings on fire/life safety, sexual harassment, identity
theft, and customer service.
Limelight / Area 22 Productions
Manager / Producer
07/2003- 12/2005
• Purchased foreign theatrical distribution rights and sold to worldwide
markets, including Europe and Australia.
• Coordinated the production of “Munch Kidz” and “Skavangers”, performed
trailer editing, and compiled sales packet and production setup.
• Led auditions for storyboard artists and voiceover actors for an animated
short film.
EDUCATION
University of Southern California, School of Cinematic Arts, B.A. Critical
Studies, 2003
ADDITIONAL SKILLS
Google Analytics & AdWords. AGILE/JIRA Trained. SEO Optimization. Advanced
Microsoft Word, Excel, PowerPoint & Outlook. Final Cut, Avid. Windows & Mac
OS Fluent. Moderate Spanish fluency.