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Design Electrical

Location:
Charlotte, NC
Posted:
November 23, 2012

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Resume:

Bob Rost

Video Game Developer abpy8l@r.postjobfree.com

Charlotte, NC http://bobrost.com

Summary:

Highly skilled and diverse game designer and programmer, with 11 years professional game industry experience

and several shipped titles. Currently available for part-time telecommuting work on a variety of platforms.

Work Experience:

Co-Founder

Mean Jellybean; Charlotte, NC; 2010-current

Implemented and co-designed a Flash game "Super Bride and Groom", e-commerce website, and in-game

advertising platform. Leading technology design and implementation for current 2D game development on iOS

and Xbox 360 Live Arcade.

Vice-President of Technology

Etcetera Edutainment; Pittsburgh, PA; 2005-2010

De ned company technical roadmap, created in-house game engine, contributed to game design, wrote and

architected code, and led software development team to create safety training video games.

Independent Contractor

Pittsburgh, PA; 2004-2006

Developed video game education course material. Designed and implemented websites and backend databases

for clients.

University Course Instructor

Carnegie Mellon University; Pittsburgh, PA; 2004

Designed and taught an undergraduate course on classic game development, based on a previous personal

research project. Students made original games for the Nintendo Entertainment System using a programming

language and development tools I created.

Programmer

Electronic Arts; Redwood City, CA; 2003

Implemented analysis Perl scripts and created website artwork and designs for the massively multiplayer space

exploration game "Earth and Beyond".

Programmer

Ritual Entertainment; Dallas,TX; 2002

Implemented user interfaces and maintained level design tools for PC games "Lord of the Rings: The Two

Towers" and "Star Trek: Elite Force 2", using the id Tech 3 game engine.

Video Producer

GodGames / SubstanceTV; Austin,TX; 2000-2001

Edited and produced video, composed music, and created other multimedia content for video game publisher

GodGames (Gathering of Developers) before and during its transition to DVD magazine publisher

SubstanceTV. Tested games before release.

Bob Rost resume - page 1 of 2 Updated July 2011

Technical Skills:

Programming Languages:

C++, Objective-C, C#, ActionScript, Javascript, PHP, HTML, SQL, Python, Lisp/Scheme, 6502 Assembly

Development Platforms:

Flash, iOS, Mac OSX, Xbox 360, Windows, Apache / MySQL, Haiku, NES

Creative Skills:

Game design, Website design, Image editing, Audio recording / editing / programming, Music composition /

performance,Video editing, Comic illustration, Copy editing

Spoken Languages:

English (native), Spanish, Japanese

Education:

Carnegie Mellon University

Pittsburgh, PA; 1998-2004

Earned Masters of Entertainment Technology (MET) degree at the Entertainment Technology Center (ETC).

Earned Bachelor of Science in Computer Science degree, with minor in music and bagpipe performance.

Southern Methodist University

Dallas,TX; 1996-1997

Completed courses in Multivariable Calculus, Linear Algebra, Differential Equations, and Music History.

Shipped Titles and Products:

Super Bride and Groom (Flash, iOS), Mean Jellybean, 2011

Retro style platformer game.

Safety Training Center (Website), Etcetera Edutainment, 2010

Learning management system and statistics tracking site for safety training games.

Electrical Safety Sim: Low Voltage (PC), Etcetera Edutainment, 2010

Electrical safety simulation game.

Virtual Forklift Operator (PC), Etcetera Edutainment, 2009

Forklift safety simulation game.

CrowdPlay (Mac), Etcetera Edutainment, 2008

Camera-controlled game platform for large audiences (up to 40,000 players).

Operation Spy (Custom kiosks), Etcetera Edutainment, 2007

Interactive exhibit for International Spy Museum in Washington DC.

Alcoa SafeDock (PC), Etcetera Edutainment, 2007

Loading dock safety simulation game

Crucible Game Engine (PC, Mac), Etcetera Edutainment, 2004-2010

General purpose game engine used for 2D and 3D games.

Earth and Beyond (PC), Electronic Arts, 2003

Massively multiplayer online space exploration game.

Star Trek: Elite Force 2 (PC), Ritual Entertainment, 2003

First person shooter set in the Star Trek universe.

Bob Rost resume - page 2 of 2 Updated July 2011



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