Pavel Koshevoy
*** ***** **** ****, **** Lake City, UT 84102
http://www.aragog.com/~pavel/ abpx0k@r.postjobfree.com
cell: 801-***-****
Experience
Sorenson Media
Salt Lake City, UT 05/2007 - current
Senior Software Engineer
Working on Sorenson Squeeze allowed me to gain experience with DirectShow, QuickTime, VST, and other audio/video processing and compression technologies.
Sorenson Media
Salt Lake City, UT 03/2007 - 05/2007
Contractor
I was contracted by Sorenson Media to research and implement video
fingerprinting technology for the purposes of detecting copyright infringing material.
Scientific Computing and Imaging Institute
Salt Lake City, UT 09/2005 - 05/2007
Computer Specialist
During my time working with Dr. Tolga Tasdizen in collaboration with
the Robert Marc Laboratory, I've refined the automatic image
mosaicking application, added an automatic slice to slice image
registration tool, and implemented cross platform applications for
interactive manual slice to slice registration and mosaic layout. For
further details, see the following link: http://www.sci.utah.edu/~koshevoy/research/
In the course of this work I have expanded my knowledge to include
such technologies as CMake, Qt 4, GLSL and Cg fragment shading, and
gained some experience with cross platform OpenGL development.
Scientific Computing and Imaging Institute
Salt Lake City, UT 09/2004 - 09/2005
Research Assistant
As a Research Assistant to Prof. Ross Whitaker I developed automated Transmission Electron Microscopy image
registration tools implemented within the ITK framework. These tools
were later used to reconstruct a 45 section rabbit retina microneuroma
dataset for the Marc Laboratory.
Parametric Technology Corporation
Salt Lake City, UT 11/1999 - 12/2003
Senior Software Engineer
I was one of the team members on the Style and Warp projects of
the PTC flagship MCAD product Pro/Engineer.
I developed 3D geometry direct manipulation framework
that was later used to implement tools for manipulation of solids,
surfaces, and curves. I was one of the developers on the Warp project,
a new feature in Pro/Engineer at the time. While working at PTC I developed an interest in Computer Aided
Geometric Design (CAGD) and pursued studies into this matter on my own.
I started a testbed software project to validate some of my ideas.
Through this I improved my knowledge of the Qt library and
taught myself enough OpenGL to implement an interactive
3D modeling environment.
Beehive Telephone Co., Inc.,
Wendover, UT 06/1998 - 11/1999
Programmer
At Beehive I maintained in-house software used to pre-process customer
call records and bill AT&T. I also developed a number of in-house
applications used to automate routine tasks and offload some of the
more tedious work from employees to computers. I was an informal network
administrator and provided in-house technical support.
I maintained the company web site, e-mail, NFS, NIS, and DNS services.
Education
University of Utah, Salt Lake City, UT
MS - Computational Engineering and Science
Completed in August 2005
BS - Computer Science
Completed in August 1999
Skills
Linux, OSX, Windows, C++, Qt, OpenGL, ITK, CMake, CVS, Subversion, Objective-C, QuickTime, DirectShow, FFmpeg, libCURL, Boost.
Languages
Bilingual Russian-English speaker.
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fingerprinting technology for the purposes of detecting copyright infringing material.