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Engineer Software

Location:
Salt Lake City, UT
Posted:
November 23, 2012

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Resume:

Pavel Koshevoy

*** ***** **** ****, **** Lake City, UT 84102

http://www.aragog.com/~pavel/ abpx0k@r.postjobfree.com

cell: 801-***-****

Experience

Sorenson Media

Salt Lake City, UT 05/2007 - current

Senior Software Engineer

Working on Sorenson Squeeze allowed me to gain experience with DirectShow, QuickTime, VST, and other audio/video processing and compression technologies.

Sorenson Media

Salt Lake City, UT 03/2007 - 05/2007

Contractor

I was contracted by Sorenson Media to research and implement video

fingerprinting technology for the purposes of detecting copyright infringing material.

Scientific Computing and Imaging Institute

Salt Lake City, UT 09/2005 - 05/2007

Computer Specialist

During my time working with Dr. Tolga Tasdizen in collaboration with

the Robert Marc Laboratory, I've refined the automatic image

mosaicking application, added an automatic slice to slice image

registration tool, and implemented cross platform applications for

interactive manual slice to slice registration and mosaic layout. For

further details, see the following link: http://www.sci.utah.edu/~koshevoy/research/

In the course of this work I have expanded my knowledge to include

such technologies as CMake, Qt 4, GLSL and Cg fragment shading, and

gained some experience with cross platform OpenGL development.

Scientific Computing and Imaging Institute

Salt Lake City, UT 09/2004 - 09/2005

Research Assistant

As a Research Assistant to Prof. Ross Whitaker I developed automated Transmission Electron Microscopy image

registration tools implemented within the ITK framework. These tools

were later used to reconstruct a 45 section rabbit retina microneuroma

dataset for the Marc Laboratory.

Parametric Technology Corporation

Salt Lake City, UT 11/1999 - 12/2003

Senior Software Engineer

I was one of the team members on the Style and Warp projects of

the PTC flagship MCAD product Pro/Engineer.

I developed 3D geometry direct manipulation framework

that was later used to implement tools for manipulation of solids,

surfaces, and curves. I was one of the developers on the Warp project,

a new feature in Pro/Engineer at the time. While working at PTC I developed an interest in Computer Aided

Geometric Design (CAGD) and pursued studies into this matter on my own.

I started a testbed software project to validate some of my ideas.

Through this I improved my knowledge of the Qt library and

taught myself enough OpenGL to implement an interactive

3D modeling environment.

Beehive Telephone Co., Inc.,

Wendover, UT 06/1998 - 11/1999

Programmer

At Beehive I maintained in-house software used to pre-process customer

call records and bill AT&T. I also developed a number of in-house

applications used to automate routine tasks and offload some of the

more tedious work from employees to computers. I was an informal network

administrator and provided in-house technical support.

I maintained the company web site, e-mail, NFS, NIS, and DNS services.

Education

University of Utah, Salt Lake City, UT

MS - Computational Engineering and Science

Completed in August 2005

BS - Computer Science

Completed in August 1999

Skills

Linux, OSX, Windows, C++, Qt, OpenGL, ITK, CMake, CVS, Subversion, Objective-C, QuickTime, DirectShow, FFmpeg, libCURL, Boost.

Languages

Bilingual Russian-English speaker.

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fingerprinting technology for the purposes of detecting copyright infringing material.



Contact this candidate