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Location:
Brunswick, ME
Posted:
December 03, 2012

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Resume:

Title:MARKETING AND COMMUNICATIONS DIRECTOR

abpwb9@r.postjobfree.com

Document

Source below

NAME:,

ADDRESS:

ADDRESS2:

CITY:

STATE:

ZIP:

CANDIDATE ID: 2524520

US CITIZENSHIP:

EDUCATION:

EXPERIENCE: 0

WILL RELOCATE: No -

JOB WANTED:

RATE NEEDED:

TELEPHONE:

EMAIL: abpwb9@r.postjobfree.com

HOMEPAGE:

HOTTEST SKILLS: html, animation, rpg, product, game design, mathematica, pascal, market,

marketing

REVISION: 07-SEP-02

RESUME:

Resume

[Cloud.jpg]

"[1]Can a revolution thrive

[2]in an environment

[3]barren of philosophy"

[4]Introduction - [5]Objective - [6]Work Experience -

[7]Activities - [8]Education - [9]Additional Information -

[10]Contact

Objective

To create innovative top quality interactive entertainment which

furthers the capabilities of this grand new social and artistic

medium. A leadership and/or designer position is preferable. I am

currently happily employed with the game/technology company,

[11]Anark.

Work Experience

ANARK'S YASP

(Yet Another Secret Project)

Febuary 1998

- Present

* Interface, Application, and Game design.

[12]

UNREAL.COM

Sept

-Oct 1997

* Original Team Management, Layout, Theme, and Artwork

THE CIRCLE

1995

-1997

* Experimental Large-scale Multiplayer RPG

* Developed by Eclipse Productions in conjunction with Epic

Megagames

* Based upon the Unreal 3D engine

* Project canceled due to external budget and technology problems.

Director

Managed five member team composed of industry veterans

Critiqued all materials submitted for the project

Hired new team members

Maintained project focus

* Lead Designer

Developed 200+ page design document covering all aspects of the

project

Created easily accessible private WWW based design site

Provided project's central vision.

Lead Artist

Created all game concept art.

Developed initial map architecture

Produced all world texture maps

Produced marketing website

[13]AGE OF WONDERS

1996

-1997

* Turn based fantasy strategy game

* On-line Publishing by Epic Megagames

* Developed by Unicorn

* Projected Release date: 1st Quarter 1998

Design Consultant

Critical analysis of design elements

Extensive artwork commentary

[14]TYRIAN

1994

-1996

* Vertically scrolling shooter

* On-line Publishing by Epic Megagames

* Developed by Eclipse Productions

* 87% Rating in PC Gamer, Nominated for PC Action game of the Year

in Computer Gaming World

* Released Fall 1995

Lead Artist

June

- Sept. 1994 90% of game artwork

* Interface design

Activities

ALPHA DELTA PHI

1995

-Present

Literary Society

MEGAWATTS

1992

-1994

* First Internet demo group

* Assorted projects

ASSORTED INTERNET PROJECTS

1992

-1994

* Hard Vacuum: Experimental Real-time Wargame

* Co-Designer

* Lead Artist

All artwork and animations completed

* Iron Plague: Experimental Sinistar Derivative

* Co-Designer

* Director

* Lead Artist

All artwork and animation completed

* PC Taipan: TRS-80 trading game derivative

* Lead Artist

All artwork completed

* Star Trader: Experimental Space Trading RPG

* Lead Designer

* Lead Artist

90% artwork and animation completed

Education

BOWDOIN COLLEGE

1992

-1996

Brunswick, Maine

* B.A

., Physics, Magna Cum Laude

* Minor, Mathematics

HONORS

* Bowdoin College Deans List

* All Semesters James Bowdoin Scholar

* 1992 Calais High School Valedictorian

Additional Information

MISCELLANEOUS

* 70-80 hour work weeks standard.

* In-depth knowledge of Fractal Design Painter, UnrealEd, PageMill,

Detailer, Mathematica, Deluxe Paint, Word, etc. If I don't know

an application chances are good that I can learn it rather

rapidly.

* Simple Pascal and 68000 assembly.

* Not a rabid chickadee plucker. Unlike some...

AVAILABILITY: I am currently available for remote work

oppurtunities. See contact information below.

REFERENCES: Further contact info available upon request.

* Robert Allen:

References

Visible links

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resume.html

2. file://localhost/home/beta/Easytrieve/cvsroot/root/data/www.google.com/fetch/essay-

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4. file://localhost/home/beta/Easytrieve/cvsroot/root/data/www.google.com/fetch/url.97056

2349.4.html#Introduction

5. file://localhost/home/beta/Easytrieve/cvsroot/root/data/www.google.com/fetch/url.97056

2349.4.html#Objective

6.

file://localhost/home/beta/Easytrieve/cvsroot/root/data/www.google.com/fetch/url.970562349.4.html#Work Experience

7. file://localhost/home/beta/Easytrieve/cvsroot/root/data/www.google.com/fetch/url.97056

2349.4.html#Activities

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2349.4.html#Education

9. file://localhost/home/beta/Easytrieve/cvsroot/root/data/www.google.com/fetch/url.97056

2349.4.html#Additional Information

10. file://localhost/home/beta/Easytrieve/cvsroot/root/data/www.google.com/fetch/url.9705

62349.4.html#Contact

11. http://www.anark.com

/

12. http://www.unreal.com

/

13. http://www.ageofwonders.com

/

14. http://www.epicgames.com

/

15. mailto:abpwb9@r.postjobfree.com

16. file://localhost/home/beta/Easytrieve/cvsroot/root/data/www.google.com/fetch/main.htm

l

17. file://localhost/home/beta/Easytrieve/cvsroot/root/data/www.google.com/fetch/news.htm

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18. file://localhost/home/beta/Easytrieve/cvsroot/root/data/www.google.com/fetch/projects

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19. file://localhost/home/beta/Easytrieve/cvsroot/root/data/www.google.com/fetch/soapbox.

html

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html

21. file://localhost/home/beta/Easytrieve/cvsroot/root/data/www.google.com/fetch/resume.h

tml

22. file://localhost/home/beta/Easytrieve/cvsroot/root/data/www.google.com/fetch/links.ht

ml

Hidden links:

23. http://www.unreal.com/



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