Jonathan T. Moon
Program of Computer Graphics Tel: 607-***-****
*** ****** **** ***: 607-***-****
Cornell University *****@**.*******.***
Ithaca, NY 14853 www.jonmoon.com
EDUCATION
Ph.D. Computer Science (in progress)
Cornell University, Ithaca NY, expected December 2009
Thesis title: Physically based rendering of hair and other discrete random media
Minor field: Applied mathematics
Committee: Stephen R. Marschner (advisor), Donald P. Greenberg, Dan Huttenlocher, Dexter Kozen
B.S. Computer Science and B.S. Mathematics
Magna cum laude
University of Minnesota, Minneapolis MN, May 2003
RESEARCH INTERESTS
Efficient physically based rendering techniques for hair, discrete random media, scattering volumes, and
subsurface effects. Multiple scattering and global illumination, appearance modeling and measurement.
PUBLICATIONS
Wenzel Jakob, Jonathan T. Moon, and Steve Marschner. Capturing hair assemblies fiber by fiber. To
appear at ACM SIGGRAPH Asia 2009.
Jonathan T. Moon, Bruce Walter, and Steve Marschner. Efficient multiple scattering in hair using
spherical harmonics. ACM Transactions on Graphics 27(3) (SIGGRAPH 2008).
Jonathan T. Moon, Bruce Walter, and Stephen R. Marschner. Rendering discrete random media using
precomputed scattering solutions. 18th Eurographics Symposium on Rendering, 2007.
Jonathan T. Moon and Stephen R. Marschner. Simulating multiple scattering in hair using a photon
mapping approach. ACM Transactions on Graphics 25(3) (SIGGRAPH 2006).
Stephen R. Marschner, Stephen H. Westin, Adam Arbree, Jonathan T. Moon. Measuring and modeling
the appearance of finished wood. ACM Transactions on Graphics 24(3) (SIGGRAPH 2005).
EXPERIENCE
Industrial Light & Magic, R&D Intern in Rendering 2008 summer
Cornell University, Research Assistant 2005 - present
Cornell University, Teaching Assistant 2003 - 2005
Microsoft Corporation, Software Test Engineer 2002 summer
Unisys Corporation, Student Technical Intern 1999 - 2001 summers
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ASSISTANT TEACHING
COMS 667: Physically Based Rendering. Spring 2005
COMS 467: Computer Graphics II. Spring 2004. Head TA, practicum lecturer
COMS 280: Discrete Structures. Fall 2003. Head TA, received department TA award
RELEVANT COURSEWORK
COMS 567: Physically Based Animation. Spring 2007
COMS 667: Physically Based Rendering. Spring 2004
COMS 412: Numerical Analysis. Fall 2004
COMS 665: Advanced Rendering. Fall 2003
TECHNICAL EXPERIENCE
Programming languages: Java, C/C++, MATLAB, RenderMan Shading Language
Operating Systems: Windows, Linux/Unix, Mac OS X
SERVICE
Conference Reviewing: ACM SIGGRAPH, Eurographics, Pacific Graphics, EG Symposium on Rendering
Journal Reviewing: IEEE Computer Graphics and Applications
Member: ACM, ACM SIGGRAPH
Cornell Department of Computer Science Picnic Czar 2003 2008
AWARDS
Microsoft College Puzzle Challenge: 1st at Cornell 2005 2008; 3rd overall 2007, 2nd overall 2006
Cornell BOOM logo design contest: 1st runner-up, 2004
ACM International Collegiate Programming Contest World Finals participant, 2003
United States Presidential Scholar, 1999
REFERENCES
Available upon request
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