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Engineer Software

Location:
Littleton, CO
Posted:
December 10, 2012

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Resume:

**** *. ******** **.

Centennial, CO *****

****@********.***

www.bliNkComputing.net

Summary

I am an enthusiastic, dedicated, and articulate Software Engineer who is devoted to solving difficult problems in a timely

manner. My life experiences, research, school projects, and high academic achievement make me a unique and

versatile engineer.

Profile

Advanced in C++/Java Programming languages

Experienced in the Python Programming language

Experience with C#, Ruby, and Perl Programming languages

Advanced mathematical background

o Courses taken in Calculus 1-3, Linear Algebra, Numerical Computation, Numerical Analysis, Chaotic

Dynamics, Cryptography and Applied Statistics

Experience in Object Oriented Design

o Courses taken in Software Engineering Tools, Object Oriented Design and Analysis, and Principles of

Programming Languages

Experience with Artificial Intelligence

o Courses taken in Natural Language Processing, Information Retrieval, and Artificial Intelligence

o Master s thesis research involves Regression Analysis, Neural Nets, and various other computational

models in Machine Learning

3.87 GPA as a Master s Student and 3.4 GPA as an undergraduate student

Involved in many facets of college life

o Previous President of honorary music fraternity Kappa Kappa Psi(kkpsi.org)

o Previous conductor of the University of Colorado Marching Band

o Previous member of the honor engineering fellows group(fellows.colorado.edu)

o Participant in the CU Game Development club

Education

University of Colorado, at Boulder

B.S. in Computer Science May 2009

3.4 GPA, Dean s List(Spring 2007, Fall 2007, Fall 2008, Spring 2009)

University of Colorado, at Boulder

M.S. in Computer Science expected May 2011

3.87 GPA

Experience

Laboratory of Atmospheric and Space Physics(LASP), Boulder CO

Software Engineer, 2008-Present

I work on a team of six software engineers consisting of three students and three professionals. We are responsible for

maintaining and developing new versions of a software product called Oasis-PS. Oasis-PS is a large Java application that

allows the flight ops team at LASP to schedule satellite maneuvers and visualize many aspects of a satellite s o rbit. My

responsibilities include:

Interaction with large SQL databases

Interaction with large Code Repositories (Oasis-PS is 200,000 lines)

Use of source control(Git/SVN/CVS)

Experience with scheduling maneuvers for the SORCE satellite

UI development work with JOGL(Java s OpenGL)

Clement Communications

Software Engineer, 2010

I served in a position that offered advice, researched regulations, and developed demonstrations for various

technologies. My responsibilities included:

Interacting with customers unfamiliar with technology

Offering technical advice on how to start developing various software products

Creating demos using the Twitter API, Facebook fbml, and many python libraries to parse and crawl web sites

Projects

All of my projects have descriptions, repository links, various pictures and progress reports of them on my website,

www.bliNkComputing.net.

Master s Thesis, University of Colorado, at Boulder

Decontamination 2010-Present

Being able to predict whether or not someone will like a movie, or whether or not someone would want to buy a specific

product is important knowledge for recommendation engines. When making absolute ratings we are often skewed

towards or away from our previous ratings. In experimental psychology this is known as sequential dependencies.

When creating models to predict judgments we can remove these sequential effects to provide more accurate internal

representations. My research is on this decontamination, and my thesis defense will be April 15th 2011.

Senior Project

LaspView 2008-2009

With a group of four other CS seniors at CU, we developed a real-time 3-D visualization tool that shows satellite s orbits

in space. We used OpenGL, C++ and Python to do the work. We developed the product in a way which allowed other

developers to write code in Python that could drive an API we provided to do various things with the visualization (such

as import an .obj file, change the camera position, etc.). We wrote extensive documentation, did thorough testing, and

released our project on time. My responsibilities included:

Development in Python, and C++

Working with the C/Python API to allow Python scripts to drive OpenGL graphics

Extensive documentation

Extensive user testing

Extensive teamwork and delegation

Interaction with a customer

Game Development

Ball Shooter, 2008-Present

Ball Shooter is a simple game in which a ship can be moved around the screen and fire multiple projectiles to destroy

bricks. These balls bounce off of objects using a realistic open-source physics engine(Farseer Physics).

Interacted with Open Source software

Game done in C# Programming language

Experience with XNA Game Studio 3.0

Dungeon Crawler, 2010(In Development)

This is my newest game, and is currently in the early stages of development. It is a simple dungeon crawler in which

enemies, dungeons, and items are all randomly generated with an added mobile device crafting system. It is being

developed using XNA Game Studio 4, and is currently in the early stages of design.



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