ALEX ROMO
Gameplay Scripter
********@****.***
Culver City Ca., 90230
Education
Bachelor of Science in Computer Game Dev
DePaul University
Chicago, Il. 09.06 06.10
Skills
Call Of Duty GSC Script Adv. Proficiency
Call Of Duty UI Script Adv. Proficiency
UltraEdit + ScriptDev Adv. Proficiency
Visual Studio 05 + 08 Adv. Proficiency
Radiant Adv. Proficiency
Asset Manager Adv. Proficiency
Maya 8.5 + 09 Adv. Proficiency
Rex + IW Launcher Proficient
Effects Ed Proficient
BSP Blockout Proficient
Kismet Script Proficient
Unreal Ed Proficient
Hammer Editor Proficient
Radix (Wii Debugger) Proficient
Portfolio can be viewed at www.alexromo.com
PROFESSIONAL EXPERIENCE
Associate Game Designer Call of Duty: Modern Warfare 3 Treyarch
Santa Monica, Ca. 03.11 PresentPorting Singleplayer maps for the Wii (Primarily responsible for Manhattan, Harbor, and Paris AC130)
Associate Game Designer Call of Duty: Black Ops Treyarch
Santa Monica, Ca. 07.10 PresentPorting Singleplayer maps for the Wii (Primarily responsible for Creek, Hue City, and Cuba)Assembled Mod Tools and Documentation for PC, re-designed Mod Tools LauncherCreated two Multiplayer gamemode examples -- Juggernaut and Hide N Seek
Mod Tools Tester Call of Duty: World at War Treyarch
Santa Monica, Ca. 07.08 11.08, 03.09, 06.09, 08.09Contracted to exercise and ensure quality in public Mod ToolsDocumented Singleplayer / Coop / Zombie mapping and scripting for online wikiCreated two Zombie Coop example maps -- Kyassuru and Der Frost
MODIFICATION EXPERIENCE
Insertion Map Pack Call of Duty 4: Modern Warfare 01.11 PresentDesigning and scripting three Singleplayer levels in partnership with a Level BuilderImplented Menu/UI assets and script for mod
Project Nova Call of Duty: Black Ops 05.11 PresentScripted Multiplayer Mod based on the theme of Nova Six gas and bio suitsCreated two new game modes -- Asphyxiation and Rebirth
The Last Christmas Call of Duty: World At War 08.09Implented Zombie Coop gameplay and added FX using CreateFX
Omaha Beach Call of Duty: World At War 05.09 06.09Created level geoemtry and scripted brief Singleplayer mission with player as a German
Down the Drain Gears Of War 05.08 06.08Implmented Kismet script for Singleplayer mission on a school project in a team of six
Backlot Call of Duty 4: Modern Warfare 05.08Designed and scripted Singleplayer level using Geo provided by Infinity Ward in tools
N.Y. Subway Call of Duty 4: Modern Warfare 02.08Scripted Singleplayer mission in partnership with a Level Builder