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Manager Project

Location:
India
Posted:
December 28, 2012

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Resume:

ALEX ROMO

Gameplay Scripter

********@****.***

424-***-****

**** *. ********* ****. #***

Culver City Ca., 90230

Education

Bachelor of Science in Computer Game Dev

DePaul University

Chicago, Il. 09.06 06.10

Skills

Call Of Duty GSC Script Adv. Proficiency

Call Of Duty UI Script Adv. Proficiency

UltraEdit + ScriptDev Adv. Proficiency

Visual Studio 05 + 08 Adv. Proficiency

Radiant Adv. Proficiency

Asset Manager Adv. Proficiency

Maya 8.5 + 09 Adv. Proficiency

Rex + IW Launcher Proficient

Effects Ed Proficient

BSP Blockout Proficient

Kismet Script Proficient

Unreal Ed Proficient

Hammer Editor Proficient

Radix (Wii Debugger) Proficient

Portfolio can be viewed at www.alexromo.com

PROFESSIONAL EXPERIENCE

Associate Game Designer Call of Duty: Modern Warfare 3 Treyarch

Santa Monica, Ca. 03.11 PresentPorting Singleplayer maps for the Wii (Primarily responsible for Manhattan, Harbor, and Paris AC130)

Associate Game Designer Call of Duty: Black Ops Treyarch

Santa Monica, Ca. 07.10 PresentPorting Singleplayer maps for the Wii (Primarily responsible for Creek, Hue City, and Cuba)Assembled Mod Tools and Documentation for PC, re-designed Mod Tools LauncherCreated two Multiplayer gamemode examples -- Juggernaut and Hide N Seek

Mod Tools Tester Call of Duty: World at War Treyarch

Santa Monica, Ca. 07.08 11.08, 03.09, 06.09, 08.09Contracted to exercise and ensure quality in public Mod ToolsDocumented Singleplayer / Coop / Zombie mapping and scripting for online wikiCreated two Zombie Coop example maps -- Kyassuru and Der Frost

MODIFICATION EXPERIENCE

Insertion Map Pack Call of Duty 4: Modern Warfare 01.11 PresentDesigning and scripting three Singleplayer levels in partnership with a Level BuilderImplented Menu/UI assets and script for mod

Project Nova Call of Duty: Black Ops 05.11 PresentScripted Multiplayer Mod based on the theme of Nova Six gas and bio suitsCreated two new game modes -- Asphyxiation and Rebirth

The Last Christmas Call of Duty: World At War 08.09Implented Zombie Coop gameplay and added FX using CreateFX

Omaha Beach Call of Duty: World At War 05.09 06.09Created level geoemtry and scripted brief Singleplayer mission with player as a German

Down the Drain Gears Of War 05.08 06.08Implmented Kismet script for Singleplayer mission on a school project in a team of six

Backlot Call of Duty 4: Modern Warfare 05.08Designed and scripted Singleplayer level using Geo provided by Infinity Ward in tools

N.Y. Subway Call of Duty 4: Modern Warfare 02.08Scripted Singleplayer mission in partnership with a Level Builder



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