SUMMARY
Visa-Valtteri
I work in open source software, game tech, mobile platforms and computer
Pimia
graphics tech. I m passionate about digital art and have been working
professionally on most current mobile, desktop and console platforms in one
Flat 5C, 710 Holloway Road
developer role or another.
N19 3NH, London, UK
My speciality is low-level hacking with 8-bit platforms and playing around with
obsolete hardware while still trying out the possibilities of the latest graphics
hardware.
*******@*****.***
Buzzwords
Computer graphics, video game development, rapid prototyping languages, 8-
bit home computers, audio reactive visual effects, node-based programming
environments / UIs and mobile platform development.
EXPERIENCE
Lead Mobile Developer
Hi Mum! Said Dad.
August 2012Present
Mobile software design and development (iOS)
Senior Mobile Developer
Applifier
May 2012August 2012
Mobile software design and development (iOS)
Game ProgrammerRemedy EntertainmentNovember 2011May 2012 (7 months)
Development for console networks, Steam and other similar PC networks,
handhelds and social media.
Ported Death Rally to Android and worked on updates on the iOS port. Helped
with QA in Alan Wake PC.
Senior software engineerSymbio / Graphics EngineeringNovember 2010October 2011 (1 year)
Mobile software development (Android, iOS, etc.)
OpenGL/ES (desktop & mobile), libSDL, gstreamer, X11, WebGL
Desktop software development (Linux, OSX, Windows)
Competition / event organizer
Alternative Party20092011 (2 years)
Organization of demo / digital art competitions
System programmer
RealNetworks / Mr. Goodliving
May 2009October 2010 (1 year 6 months)
Worked on additional game code / Emerge platform / game tool development. I
was the main developer of the game engine Android platform port.
Porting on these and other titles:
(Available for multiple platforms)
Doodle Jump
Vancouver 2010 - Official Mobile Game
PartyPad - Marble Mixer
Bad Air Day
The Emerge game development platform was used to create about a 100 games
along the years it was under development at Mr. Goodliving.
Platforms worked on: Android, iOS, J2ME, Maemo / Meego, WinMo5&6,
BlackBerry, DoJa, Windows, OSX, Linux
Software developerArditesSeptember 2007March 2009 (1 year 7 months)
Mobile software development (Maemo, iPhone, etc.)
OpenGL/ES (desktop & mobile)
Competition organizer
ASSEMBLY Organizing20062009 (3 years)
Organization of demo / digital art competitions
Software developer / Research assistant
University of TampereNovember 2006August 2007 (10 months)
Maintainer and developer of a clustered computing system.
Part of a large Linux desktop service research project for CERN
EDUCATION
University of Tampere
Computer Science, M.Phil
2005 2018 (studies unfinished)
REFERENCES
Jarkko Kemppainen, Symbio
Markus Pasula, Grand Cru (ex. Mr. Goodliving / RealNetworks / Gamehouse)
Patric Ojala, Remedy Entertainment