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Developer Development

Location:
United Kingdom
Posted:
September 28, 2012

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Resume:

SUMMARY

Visa-Valtteri

I work in open source software, game tech, mobile platforms and computer

Pimia

graphics tech. I m passionate about digital art and have been working

professionally on most current mobile, desktop and console platforms in one

Flat 5C, 710 Holloway Road

developer role or another.

N19 3NH, London, UK

My speciality is low-level hacking with 8-bit platforms and playing around with

+447*********

obsolete hardware while still trying out the possibilities of the latest graphics

hardware.

*******@*****.***

Buzzwords

Computer graphics, video game development, rapid prototyping languages, 8-

bit home computers, audio reactive visual effects, node-based programming

environments / UIs and mobile platform development.

EXPERIENCE

Lead Mobile Developer

Hi Mum! Said Dad.

August 2012Present

Mobile software design and development (iOS)

Senior Mobile Developer

Applifier

May 2012August 2012

Mobile software design and development (iOS)

Game ProgrammerRemedy EntertainmentNovember 2011May 2012 (7 months)

Development for console networks, Steam and other similar PC networks,

handhelds and social media.

Ported Death Rally to Android and worked on updates on the iOS port. Helped

with QA in Alan Wake PC.

Senior software engineerSymbio / Graphics EngineeringNovember 2010October 2011 (1 year)

Mobile software development (Android, iOS, etc.)

OpenGL/ES (desktop & mobile), libSDL, gstreamer, X11, WebGL

Desktop software development (Linux, OSX, Windows)

Competition / event organizer

Alternative Party20092011 (2 years)

Organization of demo / digital art competitions

System programmer

RealNetworks / Mr. Goodliving

May 2009October 2010 (1 year 6 months)

Worked on additional game code / Emerge platform / game tool development. I

was the main developer of the game engine Android platform port.

Porting on these and other titles:

(Available for multiple platforms)

Doodle Jump

Vancouver 2010 - Official Mobile Game

PartyPad - Marble Mixer

Bad Air Day

The Emerge game development platform was used to create about a 100 games

along the years it was under development at Mr. Goodliving.

Platforms worked on: Android, iOS, J2ME, Maemo / Meego, WinMo5&6,

BlackBerry, DoJa, Windows, OSX, Linux

Software developerArditesSeptember 2007March 2009 (1 year 7 months)

Mobile software development (Maemo, iPhone, etc.)

OpenGL/ES (desktop & mobile)

Competition organizer

ASSEMBLY Organizing20062009 (3 years)

Organization of demo / digital art competitions

Software developer / Research assistant

University of TampereNovember 2006August 2007 (10 months)

Maintainer and developer of a clustered computing system.

Part of a large Linux desktop service research project for CERN

EDUCATION

University of Tampere

Computer Science, M.Phil

2005 2018 (studies unfinished)

REFERENCES

Jarkko Kemppainen, Symbio

Markus Pasula, Grand Cru (ex. Mr. Goodliving / RealNetworks / Gamehouse)

Patric Ojala, Remedy Entertainment



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