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Project Manager Software Engineer

Location:
Bellevue, WA
Posted:
September 28, 2012

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Resume:

Michael Adcock

Creative Problem Solver

ResumeContactBlog

Humorist

Software Engineer

MLIS Graduate

UX Designer

Project Manager

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Word DocumentMICHAEL ADCOCK

1820 161 Ave NE, Bellevue, WA 98008

*******@***.*** 425-***-**** http://michaeladcock.info

Objective

Design resourceful solutions using my problem solving, information technology,

programming, and management skills.

Education

University of Washington, Seattle, WA

Master of Library and Information Science, GPA: 3.9, August 2008

University of Houston, Houston, TX

Bachelor of Science in Computer Science, GPA: 3.35; University Honors College, GPA: 3.7,

May 1997

Work Experience

Program Manager Microsoft Research (MAQ Consulting), Redmond, WA Aug 2010Jun 2011

Produced update for Project Tuva website involving research and collaboration with

subject matter experts, content strategy, information architecture, content authoring and

editing, image acquisition and licensing, assistance with marketing, final review and

rollout.

Engaged in community outreach at several conferences (iConference, InfoCamp, TEDx

Caltech) and onsite technology demonstrations and discussions at Microsoft Research.

Researched and created initial slide deck for TEDx Caltech presentation about Richard

Feynman.

Prepared Microsoft Surface 1.0 devices, collected research applications (like Garibaldi

and LADS) through internal/external contacts, customized and supported devices, gave

technology demos.

Collected information from stakeholders and began update/redesign of Education and

Scholarly Communication section of Microsoft Research Connections website.

Researched and analyzed several technologies, including Academic Search, Microsoft

Surface.

Independent Consultant Redmond, WA Sept 2008Jul 2010

Created several proposals, strategy briefs, statements of work, annotated wireframes, and

sitemaps using a variety of tools including Axure and Omnigraffle.

Research AssistantUniversity of Washington Information School, Seattle, WA Oct 2006Jun 2007

Owned software prototyping effort exploring PIM concepts on the Keeping Found Things

Found project.

Assisted other researchers in implementing and evaluating fieldwork pilot studies.

Co-authored publication at SIGCHI 2008.

Senior Software Engineer RAF Technology, Redmond, Washington Apr, 2003May, 2005

Acted as project lead for an identity authentication product. Managed multiple software

releases and shipments to the government agency client.

Identified goals for each release, created design documents and schedules, worked as

development lead for feature design and coding, closely worked with QA team, developers,

and client to monitor progress, participated in bug fixing, provided information and

guidance to offsite user documentation writer, performed software builds, and acted as

release manager for final shipment to customer.

Maintained a custom, legacy database designed for efficient, secure access to data.

Software EngineerBsquare Corporation, Bellevue, Washington Feb, 1998Jul, 2002

Participated in the full product lifecycle on many projects, from planning and

implementing features to bug triages and release.

Planned, developed, documented, and implemented IDE features and applications for several

developer tools including the Windows CE Toolkit for Visual C++ 6.0 and the Windows Smart

Card Toolkit.

Implemented operating system shell enhancements and custom applications for a variety of

consumer products including media tablets, an HDTV, smartphones, an ebook reader, and

other internet appliances.

Acted as lead developer and owned complete design and implementation of an ebook demo

using custom hardware. Wrote specifications, scripts, and supporting applications,

provided artwork, and wrote final user documentation.

Worked in a variety of situations including as a single developer, on small teams, across

teams, and on larger distributed teams with contributors both inside and outside the

company.

Gained knowledge of how to prepare source code for localization (both UI resources and

internal code structure), and owned the localization development effort for a project,

working closely with the PM and QA teams.

Learned and used a variety of Microsoft technologies including COM, ActiveX, MFC,

DirectShow, Windows CE SDKs and emulation, and Visual Studio.

Presented a talk and gave a demonstration on Developing Information Appliances with

Windows CE at the Embedded Developers Conference on February 6-8, 2001 in Las Vegas,

Nevada.

Researched a new business opportunity. Searched for potential partners and customers,

assisted in discussions, determined hardware and software requirements.

Actively supported product demos and provided internal and external training on product

usage.

Created and maintained icons and graphics for several product demos.

Maintained build and setup scripts and handled build issues for at least one project.

Software EngineerPixel-Head Productions, Houston, Texas Jun, 1997Nov, 1997

Worked with a team of engineers and artists developing a 3D FPS game for Windows 95/NT.

Owned game scripting code in Java and implemented classes and interfaces, including enemy

AI.

Connected the rendering engine (C++) with game scripting (Java) using the Java Native

Interface.

Used the Java Reflection API to dynamically load and instantiate each class from a map

file.

Wrote a front-end program in Visual Basic 5 to supplement a Java command line tool.

Conferences & Professional Affiliations

IA Summit

InfoCamp Seattle

ASIS&T iEdge (UW)

2012

participant

2011

volunteer, participant

participant

2010

contest winner, presenter

presenter

2009

participant

presenter

participant

2008

IAI/FatDUX scholarship

volunteer, participant

coordinator, panel member

2007

volunteer, participant

volunteer, poster presenter

More About Me

Professional References

MLIS Portfolio

Work Samples

User-Centered Design Portfolio

TiddlyWiki Thesaurus

ACM Article (SIGCHI): Project Planner

Interaction Prototype

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