Michael Adcock
Creative Problem Solver
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Humorist
Software Engineer
MLIS Graduate
UX Designer
Project Manager
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Word DocumentMICHAEL ADCOCK
1820 161 Ave NE, Bellevue, WA 98008
*******@***.*** 425-***-**** http://michaeladcock.info
Objective
Design resourceful solutions using my problem solving, information technology,
programming, and management skills.
Education
University of Washington, Seattle, WA
Master of Library and Information Science, GPA: 3.9, August 2008
University of Houston, Houston, TX
Bachelor of Science in Computer Science, GPA: 3.35; University Honors College, GPA: 3.7,
May 1997
Work Experience
Program Manager Microsoft Research (MAQ Consulting), Redmond, WA Aug 2010Jun 2011
Produced update for Project Tuva website involving research and collaboration with
subject matter experts, content strategy, information architecture, content authoring and
editing, image acquisition and licensing, assistance with marketing, final review and
rollout.
Engaged in community outreach at several conferences (iConference, InfoCamp, TEDx
Caltech) and onsite technology demonstrations and discussions at Microsoft Research.
Researched and created initial slide deck for TEDx Caltech presentation about Richard
Feynman.
Prepared Microsoft Surface 1.0 devices, collected research applications (like Garibaldi
and LADS) through internal/external contacts, customized and supported devices, gave
technology demos.
Collected information from stakeholders and began update/redesign of Education and
Scholarly Communication section of Microsoft Research Connections website.
Researched and analyzed several technologies, including Academic Search, Microsoft
Surface.
Independent Consultant Redmond, WA Sept 2008Jul 2010
Created several proposals, strategy briefs, statements of work, annotated wireframes, and
sitemaps using a variety of tools including Axure and Omnigraffle.
Research AssistantUniversity of Washington Information School, Seattle, WA Oct 2006Jun 2007
Owned software prototyping effort exploring PIM concepts on the Keeping Found Things
Found project.
Assisted other researchers in implementing and evaluating fieldwork pilot studies.
Co-authored publication at SIGCHI 2008.
Senior Software Engineer RAF Technology, Redmond, Washington Apr, 2003May, 2005
Acted as project lead for an identity authentication product. Managed multiple software
releases and shipments to the government agency client.
Identified goals for each release, created design documents and schedules, worked as
development lead for feature design and coding, closely worked with QA team, developers,
and client to monitor progress, participated in bug fixing, provided information and
guidance to offsite user documentation writer, performed software builds, and acted as
release manager for final shipment to customer.
Maintained a custom, legacy database designed for efficient, secure access to data.
Software EngineerBsquare Corporation, Bellevue, Washington Feb, 1998Jul, 2002
Participated in the full product lifecycle on many projects, from planning and
implementing features to bug triages and release.
Planned, developed, documented, and implemented IDE features and applications for several
developer tools including the Windows CE Toolkit for Visual C++ 6.0 and the Windows Smart
Card Toolkit.
Implemented operating system shell enhancements and custom applications for a variety of
consumer products including media tablets, an HDTV, smartphones, an ebook reader, and
other internet appliances.
Acted as lead developer and owned complete design and implementation of an ebook demo
using custom hardware. Wrote specifications, scripts, and supporting applications,
provided artwork, and wrote final user documentation.
Worked in a variety of situations including as a single developer, on small teams, across
teams, and on larger distributed teams with contributors both inside and outside the
company.
Gained knowledge of how to prepare source code for localization (both UI resources and
internal code structure), and owned the localization development effort for a project,
working closely with the PM and QA teams.
Learned and used a variety of Microsoft technologies including COM, ActiveX, MFC,
DirectShow, Windows CE SDKs and emulation, and Visual Studio.
Presented a talk and gave a demonstration on Developing Information Appliances with
Windows CE at the Embedded Developers Conference on February 6-8, 2001 in Las Vegas,
Nevada.
Researched a new business opportunity. Searched for potential partners and customers,
assisted in discussions, determined hardware and software requirements.
Actively supported product demos and provided internal and external training on product
usage.
Created and maintained icons and graphics for several product demos.
Maintained build and setup scripts and handled build issues for at least one project.
Software EngineerPixel-Head Productions, Houston, Texas Jun, 1997Nov, 1997
Worked with a team of engineers and artists developing a 3D FPS game for Windows 95/NT.
Owned game scripting code in Java and implemented classes and interfaces, including enemy
AI.
Connected the rendering engine (C++) with game scripting (Java) using the Java Native
Interface.
Used the Java Reflection API to dynamically load and instantiate each class from a map
file.
Wrote a front-end program in Visual Basic 5 to supplement a Java command line tool.
Conferences & Professional Affiliations
IA Summit
InfoCamp Seattle
ASIS&T iEdge (UW)
2012
participant
2011
volunteer, participant
participant
2010
contest winner, presenter
presenter
2009
participant
presenter
participant
2008
IAI/FatDUX scholarship
volunteer, participant
coordinator, panel member
2007
volunteer, participant
volunteer, poster presenter
More About Me
Professional References
MLIS Portfolio
Work Samples
User-Centered Design Portfolio
TiddlyWiki Thesaurus
ACM Article (SIGCHI): Project Planner
Interaction Prototype
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