IGNATIUS DARREN GOZALI
***** **** ***** **** #****, Redmond, WA 98052
*******@***.*** 412-***-**** http://personal.rectsoft.net
OBJECTIVE
Getting internship/co-op experience to learn and to contribute to high-end graphics
and/or mobile application development
EDUCATION
Carnegie Mellon University- Pittsburgh, PA May 2012
Master of Entertainment Technology
University of Michigan - Ann Arbor, MI May 2010
B.S.E in Computer Science
Related Coursework
- Game Development - Intro to Computer Graphics - Character Modeling
- Improvisation - Building Virtual World - Visual Story Telling
EXPERIENCE
Microsoft Avatar Video Wall - Redmond, WA January 2011Present
Designing and producing an interactive avatar-based theme on
the Microsoft Store s Video Wall and designing the user interface controller
iCloud.com - Sweden (distance volunteer
)
Feb 2009 - Present
Translating online cloud computing software into Indonesian Language
Apple Cocoa Camp - Cupertino, CA June 2008
iPhone Developer Training Summer Camp
Virtual Disaster Simulation University of Michigan, USA January 2008May 2008
Worked on the firefighter training simulation software using VC++, powered
by OpenSG, in the Virtual Reality Lab
Undergraduate Research
University of Michigan, USA September 2006May 2008
Developed the control and data handling application using VC++ for the
Hurricane Imaging Radiometer Project sponsored by NASA
Worked on LabView to communicate with National Instruments equipment
for the Correlated Noise Calibration Standard Project sponsored by NASA
ACADEMIC TEAM-BASED PROJECTS
Building Virtual Worlds Projects Carnegie Mellon University, PA (videos available on
website) Fall 2010
Modeler and Animator in the rapid virtual world development projects, including:
Romeow & Julipet, Zombie of the East, Tele-Tag, Bird's Life, and GhostCleaner
Stock Pocket (iPhone App) Apple App Store Winter 2010
A spammer program in a form of benign iPhone App in disguise. We proved that
Apple App Store Verification Process was not robust in detecting malicious exploitation
Monster Battle Game Class Fall 2009
In charge of all 3D models, textures and animation in the team-based game
creation project
Pork Bounce iPhone Application Mobile Computing Class Winter 2009
Team-based project developing a three dimensional game for the iPhone
Risk Game Java Class November 2008
Developed the computer version of the Risk board game using Java
Microprocessor and Music Synthesizer Introduction to Engineering Class Winter 2007
Implemented a music synthesizer using Verilog and Assembly on an Altera board
COMPUTER SKILLS Libraries: XNA, Silverlight, OpenGL, OpenSG, GLSL & CG Shader, MFC, and
WinAPI
Languages: C, C++, C#, Objective C++, Java, Python, Delphi, LabView, Assembly, Verilog,
HTML, pHp, MySQL
Application: Photoshop, Premiere, AfterEffects, Expression Blend, Maya, ZBrush, UVLayout
AWARDS
Eta Kappa Nu & IEEE Ann Arbor, USA January 2008- Present
Member of Electrical Engineering and Computer Science honor society
Indonesian team finalist for International Olympic in Informatics Depok, Indonesia July
2005