WILLIAM D PERRY
Portage, IN *****
Phone: 219-***-****
abn7kk@r.postjobfree.com
Website: http://armorman.deviantart.com/gallery/28648503
Graphics Artist / Technical Illustrator
Areas of Expertise
Technical Illustration
Patent Illustration
Conceptual Artist/Animator (2 and 3D)
Illustration
Cartoon Creation
Litigation Art
Toy/Game Design
Sculpting
Paper Model Design
Graphic Design
Toy Prototype
Prototype Mold making
Employment History
Freelance artist
11/2001 - Current Perry Design Consulting/Hired Guns Studios Portage, IN
• Brian Willshire: Book cover art and logo for “Moonbase Eden”
• Conceptual art and illustrations for a proposed remake of the 1953 movie "THEM!" as well as a promotional poster
• Created Computer art for Don Johnson Publishing for a book on the solar system, highlighting different planetary bodies
• Created maze puzzles for a book on National Parks from Northland Publishing
• Created play set designs for Playing Mantis/Round 2 toys for a proposed "micro machines" style playset
Game Designer
11/2001 - Current Renegade Toys and Games Portage, IN
• Designed "Head for the High Grass" board game.
• Created all artwork utilizing Adobe Photoshop and Illustrator for said game.
• Sculpted and cast all game tokens for said game.
• Created paper models of various items for sale utilizing Hash Animation Master, Pepakura Designer, Adobe Photoshop, and Adobe Illustrator
Freelance Artist
03/2003 - 11/2011 Lund and Company Chicago, IL
• Created illustrations of toy and game concepts for presentation.
• Sculpted prototype toys for presentation
• Created patent illustrations
• Created 3D animations of mechanical toys to show to clients.
Photo Retoucher
11/2010 - 12/2010 Arts Daisy Paris, France
• Retouched photographs for promotional brochures and flyers using Adobe Photoshop
Animator
08/2000 - 11/2001 WMS Gaming Chicago, IL
• Created animations for video slot machines
• Designed storyboards for proposed video slot machines
• Helped develop game play for video slot machines
• Designed characters for video slot machines
• Created and animated 3D models
Technical Illustrator
05/1998 - 10/1999 Steelcase, Inc. Grand Rapids, MI
• Created assembly instructions for furniture in Adobe Illustrator utilizing photo reference, blueprints, pro-e, sketches, or actual prototypes to create the drawings
• Researched ways to save money by making 3D previsualizations of furniture designs from sketches through the use of off the shelf software as opposed to Pro-E, which could have saved the company millions of dollars in time and resources.
• Researched developing rapid prototype models utilizing utilizing aforementioned off the shelf software for pre-visualization model to be used as an assessment model for determination of viability of development
• Created animations of above models for consideration
• Researched developing an in-house graphic design team to fulfill needs of development groups.
• Suggested "on-the-fly" layouts where a client could take a virtual floorplan and drop in various furniture to get an idea what a layout would be like. This would have used a "Flash" type program.
Creative Director
08/1995 - 11/1995 Visual Designs Grand Haven, MI
• Oversaw development and creation of a series of CG animated shorts for presentation on the Detroit Viper's arena jumbotron while working within the limitations of the animation team that had, to this point, been working solely on industrial animations
• Created storyboards and character designs for the shorts as well as a maquette for a model builder to use as reference
• Made computer models of some of the characters for the shorts
Education and Training
05/1987 Kendall College of Design Bachelors Degree Illustration
Graphic design, cartooning, technical illustration, animation, sculpting, toy design, game design, paper model kit design, moldmaking, Photoshop and Adobe Illustrator.