ANDREW R. STALEY
**** ********* **. ******* *****, IL 60089
abm5qv@r.postjobfree.com
www.DigitalCantina.com
Summary: Over 5 years experience working with 3D programs like Autodesk
Maya, along with strong Photoshop painting and traditional sketching skills
now seeking to create new and exciting 3D and 2D assets within the video
game industry
Education:
The Illinois Institute of Art - Chicago
Bachelor of Arts - Video Game Design
June 2009
Skills:
Managerial experience
Led a team of artists and programmers to create successful game
prototypes
Planned and prepared course curriculum and lectures to students on
gaming concepts and design
Worked on both Mac and PC platforms
Proficient In: Adobe Photoshop, Autodesk Maya, ZBrush, Adobe
Premiere, Unreal 3 Engine
Knowledgeable In: Adobe Illustrator, After Effects, Mudbox, Corel
Painter
Related Work Experience
The University of Illinois - Chicago
January 2008 - May 2009
Art Director
. Directed a team of artists and managed art for a successful game
concept
. Involved a custom built 52" multi-touch table, The "Tac
Tile"
. Collaborated on an award-winning, multiplayer Flash Real-Time
Strategy game called "Galcon+"
. Won Best Visuals and Best Sound in the UIC game competition
in December of 2008
. Was on display at Siggraph 2009
. Work with a team of artists and programmers at the Electronic
Visualization Laboratory to create a video game
. Designed and created game concepts, 3D models and textures
The University of Illinois - Chicago
October 2008 - December 2008
Concept and 3D Artist
. Collaborated with programmers on a game prototype
. Designed and created game concept art
. Created 3D assets, models and textures
. Implemented 3D and 2D assets into game the Panda 3D Engine
Work Experience
Internal Drive Summer Camps
November 2009 - Present
Curriculum Developer
. Created a wiki for the Unreal Engine for thousands of students
to use
. Written over 80 different lessons for the students
. Collaborated with other developers and staff to create
challenges for campers
Internal Drive Summer Camps
Seasonal Position
Summer 2008-
Summer 2009
Instructor
. Instructed campers 3D modeling in Autodesk Maya and level design in
the Unreal Editor
. Designed curriculum and led classes on video game athletics and
good sportsmanship
. Responsible for health and wellbeing of group of campers
. Campers and students ages ranged from 13 to 18 years old
Groups & Affiliations:
Independent Game Developers Association
Since 2008
SIGGRAPH Since 2007
National Multiple Sclerosis Society
Since 2002