Adolfo Sanchez III
.
Education:
DeVry University
(Crystal City,VA/2100 Crystal Drive)
Cumulative GPA. 3.0
Major: Game Simulation and Programming
. Skills:
Software Art Other
Autodesk 3dsMax 2009 Concept Art Story Development
Autodesk Maya 8.0 Modeling Knowledge of C++
Z-Brush 3.0 Texture Mapping Bilingual (Spanish/English)
The Gimp 2.6 Animation 2D/3D Great Team Dynamics
Macro Media Flash 8.0 Character Rigging Painting
Torque Game Engine Hi-Poly Modeling Experience Sculpting
Unreal Game Engine 3
Experience:
• Worked within a group dynamic
Created textures
o
Characters (skinned/rigged/animated)
o
Created key sets prescribed
o
Created a building and setting to appropriated desire
o
• Level Design
• Character Design
• Story Design
Created intimate story and believable characters
o
• Planning Elements
• Planning Programming Architecture
Found needs and requirements based on concept designs / found logical implementation
o
• Task Management
• Worked with OpenGL/Direct X 9.c
Other:
• DeVry GSP Senator 2006-2007, Member of DAGDA, Member of IGDA, Officer of Game
Developers Club, Department Manager at Walmart