JAVIER MARTINEZ SANCHEZ
SUMMARY OF QUALIFICATIONS
Highly creative and multitalented Graphic Designer
and Illustrator with extensive experience in
multimedia, illustration and print design.
Exceptional collaborative and interpersonal skills.
Passionate and inventive creator; accustomed to
performing in deadline-driven environments with an
emphasis on working within budget requirements.
PROFESSIONAL EXPERIENCE
2012-Present Santiago, Chile
JMSartworks (my own Illustration Workshop)
International Free-lance Illustrator
Illustrations, concept art for sundry videogame
projects, advertising campaigns, editorial
projects, T-Shirt designs, etc for different
clients around the world (New York, Chicago,
London, Adelaide, Melbourne, Kuala Lumpur, etc)
[pic]
2005-2012 Santiago, Chile
Behavior Santiago (before Wanako Games), a division
of Behavior Interactive
Art Director - Concept Designer - Junior Sound
Designer
Successfully manage and coordinate cutting-edge
video game design projects from concept through
completion. Work closely with clients to create
vision, conceive designs, and consistently meet
deadlines and requirements. Effectively build,
motivate, and direct design and production teams.
Key Projects as an Art Director:
3D Ultra Minigolf Adventures 2
Arkadian Warriors
3D Ultra Minigolf Adventures: Lost Island
(expansion)
3D Ultra Minigolf Adventures
In charge of project features such as: concept
design, texturing, cinematics, backgrounds,
illumination, logo, and interface graphic elements.
Other Key Projects:
Wipeout, In the Zone
Ghostbusters, Sanctum of Slime
Avatar Crash Course
Revenge of the Wounded Dragons
Assault Heroes 2
Assault Heroes (uncredited)
Jewel Thief
Evergirl
Works closely in pre-production stages dealing with
features such as: concept design (environments),
texturing, design, backgrounds, color, models, and
interface graphic elements.
Sound Edition, some of Sound Design and integration
of sfx in the Game Editor.
2005-2006 Santiago, Chile
Universidad de las Am ricas
Part-Time Teacher
Teaches illustration and digital illustration
undergraduate courses to Digital Animation Major
students.
2004-2003 Santiago, Chile
Productora Cubonegro, Graphic Design Area
Graphic Designer
Worked in modeling, texturing, 3D graphics and
post-production tasks for commercial spots and
institutional videos of national and international
brands and companies.
2004-2003 Santiago, Chile
Universidad Tecnol gica Metropolitana, School of
Design
Part-Time Teacher
Taught design and graphic expression undergraduate
courses to Graphic Design students.
1997 Santiago, Chile
Arce Studios
Illustrator
Drew backgrounds and a poster for the animation
project called: "Amazonas: The Magic Land."
1996-Present Santiago, Chile
Free-lance Illustrator
Illustrations for sundry advertising campaigns and
packaging projects for a variety of advertising
agencies, such as Leo Burnett, Mc Cann Ericsson,
Prolam Young and Rubicam, Wundermann; design
agencies, namely Marca Design, TXT, Publimaster,
Ira Dise os, among others; publishing houses, i.e.
Zig-Zag, SM Chile, Andr s Bello.
1996-1994 Santiago, Chile
Benjam n Di guez Limitada (Workshop)
Illustrator
Illustrations for advertising campaigns and
packaging projects for a variety of advertising
agencies.
EducaTIONAL BACKGROUND
Universidad Tecnol gica Metropolitana Santiago,
Chile
1989-1993
Bachelor of Arts in Graphic Design, Major in Visual
Communications
Summa Cum Laude graduate
COMPUTER SKILLS
Platforms: PC
Applications: Adobe Photoshop, Painter, Paintool Sai, 3D Studio
Max, After Effects, Premiere, Freehand, Microsoft
Office Suite (Word, Excel, PowerPoint), among
others.
TECHNICAL PROFICIENCY
Techniques used: Proficient at the following techniques:
Airbrushing, Watercolor, Graffito, Colored Pencil,
Dip Pen Nib (Ink), Mixed techniques, Digital
Drawing and Painting (Photoshop, Painter, Paintool
Sai), 3D Model Texturing, etc.
OTHERS
Languages: Spanish (mother tongue), English