RICH DANHAKL
**** ********** *****, ********* ***, Los Angeles, California 90032
***********@*****.***
QUALIFICATIONS PROFILE
Highly driven, motivated, and talented professional, offering progressive experience in sound design and editing for video games, complemented with strong educational foundation. Equipped with proven ability in every aspect of the audio engineering process from micing to mixing, along with knowledge of basic recording theory and digital mastering. Armed with stellar reputation for maintaining high ethical and quality standards, professional demeanor, and a cooperative attitude. Recognized for critical eye for detail as well as effectiveness to multitask in a challenging and fast-paced environment.
EDUCATION
VIDEO GAME SOUND DESIGN PROGRAM
- Pinnacle College, Alhambra, CA: 2011–2012
COURSEWORK IN HISTORY
- Chico State, Chico, CA: 2010–2011
SUMMARY OF RELATED EXPERIENCE
- Displayed passion for music and sound into the soundtrack that brings a video game to life, consequently producing an immersive sound experience
- Gained comprehensive experience in the field of music composition and production, film and television scoring, live recording, and sound design
- Fostered a positive working environment in a high-quality and cool studio with co-students
- Worked hand-and-hand with industry professionals and discovered ways to create and develop audio content for video games and media
- Effectively created, captured, and edited a whole world of music and sound
- Obtained comprehension of all aspects of the audio engineering process by completing a video game sound design courses, such as:
- Sequencing and Production–Worked with Musical Instrument Digital Interface (MIDI) and virtual instruments to innovatively create music
- Digital Audio Production–Leveraged modern skills for music and sound production
- Sound Design Concepts–Learned the art and science of synthesis and sound programming
- Music for Games–Skillfully composed interactive soundtracks for games and media
- Audio Implementation–Conceptualized adaptive and interactive sounds to video games
EMPLOYMENT HISTORY
VALET DRIVER - SUNSET TOWER HOTEL, LOS ANGELES, CA 2012–PRESENT
SPECIFIC POSITION - ROYER CYCLE AND MARINE, LEMOORE, CA 2007–2009
SPECIFIC POSITION - MERVYN’S, HANFORD, CA 2007–2008
TECHNICAL PROFICIENCY
Microsoft Office Suite: Word, Excel, and PowerPoint | Pro Tools | Cubase and Logic | Sound Forge
Digital Audio Workstation (DAW) | Wwise and the Unreal Development Kit (UDK)