Boyuan Li
**** ***** **** **., ***. ***, Fairfax, VA, 22031 • 412-***-**** • ********@***.***
Education Carnegie Mellon University, Pittsburgh, PA May 2013
M.S. Building Performance and Diagnostics, G.P.A. 3.6/4.0
Carnegie Mellon University, Pittsburgh, PA May 2011
M.S. Mechanical Engineering, G.P.A. 3.6/4.0
Harbin Institute of Technology, Harbin, China July 2009
B.S. Mechanical Engineering, G.P.A. 3.5/4.0
Introduction to Data Structure Numerical Methods &Algorithm
Relevant
Computational Geometry Computational Fluid Dynamics (CFD)
Coursework
Engineering Computation Computational Bio-Modeling Visualization
Machine Learning Finite Element Method
Computer-Aided Engineering Building Performance Modeling
Computer Languages: C/C++, Java, HTML, XML, Ruby, Matlab, Mathematica
Skills Software: CMake/Visual Studio, Linux/Unix, Eclipse, GIS, ANSYS, CAD
Research Assistant: Center for Building Performance and Diagnostics Fall 2011 Spring 2013
Experience
• Point cloud model surface reconstruction based on Support Vector Machine
• Conformal adaptive hexahedral-dominant mesh generation on building topology model
• Integrated urban-scale building thermal simulation of building information model
Fall 2009 Spring 2011
Research Assistant: Particle Flow & Tribology Lab
• Finite Volume Method application on Computational Fluid Dynamics (CFD)
• CFD simulation on solid-liquid two phase flow
• Chemical Mechanical Polishing (CMP) in Integrated Circuit (IC) manufacturing
Projects Point cloud object recognition using Machine Learning algorithm Spring 2013
• Registration and segmentation of point cloud data collection (C++)
• Object recognition employing support vector machine (Matlab)
Fall 2011 Fall 2012
Mesh generation software development
• Conformal adaptive hexahedral mesh generation algorithm development (C++)
• Diagnostics of interoperability of building information modeling (Ruby)
Building ventilation control system design and simulation Spring 2012
• Web development of ventilation performance data deployment (HTML, PHP)
• Diverse level of optimized position tracking algorithm implementation
• Control logics simulation (LabVIEW, Matlab/Simulink)
Wheel frame shape optimization Spring 2011
• B zier elements generation from T-spline patch representing the topology (C++)
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• Stress&strain distribution calculation using Isogeomeric Analysis and shape optimization (Matlab)
3D Pac-Man game development Fall 2010
• 3D maze development based on OpenGL and real-time navigation system (OpenGL)
• Diverse level of optimized position tracking algorithm implementation (C++)
Fall 2012 Spring
Activities Ph.D Student Representative, Carnegie Mellon University 2013
Fall 2011 Spring
& Honors School Graduate Fellowship, Carnegie Mellon University 2013
N.G. Vlahakis Graduate Scholarship, Carnegie Mellon University Spring 2011
National Scholarship, Harbin Institute of Technology 2007, 2008