ERIN MARGOLIS COMPUTER TECHNICIAN
****@************.***
www.gamedevhouse.com
Windows iOS Linux Xbox
* ***** ** ********* **********
Programming C++, Java, Flex, Fusion, XML, Air, SVN, Perforce, Cisco, VPN, Microsoft Office Suite, Adobe
Cloud, Parental Controls, AV & Malware, Debugging, Networking, Configuring Devices
Project Management, Documentation, Customer Service, Pipeline Processes, Web Development, Computer
Building, Parts & Pricing, 3d Modeling, Optimization, Scripting, Environment Art, System Design, QA
EXPERIENCE
Owner, Game Dev House, Eatontown, NJ
Company Started Oct 2012
Game Development Instructor & Community Manager
Founded Game Dev House- A local & International Game Development Institute
On-site curriculum & International based webinars to develop the student’s game skills
Students cultivate and present peer to peer teaching in game development
Computer Technician, SCAN Center, Monmouth Mall - Eatontown, NJ
On Going Consultant – Began in Dec 2012
Re-Constructed SCAN’s website to present information about our services and resour ces to multiple
communities in NJ
Computer Technician to the company and lab assistant to the public
Coordinating with groups at SCAN including TV department, Board of Directors, NJ Unemployment, & assisting
the Executive Director to publish news and construct social media.
System Builder & Consultant, Mission Critical Game Studio - Farmingdale, NJ
3 Month Contract position Nov. 2012 – Jan 2013
Installed Linux server and user system, Cisco secure VPN, and Perforce to run across multiple platforms
Hired talent from other game studios to join our team
Creating demos and teaching the team facets of Unreal Technology
Lead Instructor – Princeton & Harvard Universities, iD Tech Academy
Summer Contract Position 2012 – 2013
Lead Instructor for Harvard Gaming Academy 2013
Maximized the curriculum to bring out students potential as game developers in the making
Educated students on the top sectors in video games including AAA, Games for Change, and Casual Games
Cultivated a think-tank environment to explore creative ideas and thought processes
Game Designer, NJ/ NY – Telecommute
Better Tomorrow Simulators – 2009 – 2010
Released Prototype Oct. 2009 - IAM Gamez
Designed “choose your own adventure” techno logy with Flex and Adobe Air
Created game structure and managed the pipeline process
Presentations for IDGA NY Chapter and Games for Change
World Builder, Luminous Arts [Intel] Astoria, NY
FarCry2 Environment - Dec. 2008
Released Nov. 2008 for Intel promotion
Produced a Farcry 2 environment for the sale of the Intel® Core™2 Extreme Chip.
Designed, modeled, textured, and optimized a FarCry 2 replica environment using
3ds Max 2009
****@************.*** 82B White St. Eatontown, N.J. 07724
ERIN MARGOLIS COMPUTER TECHNICIAN
****@************.***
www.gamedevhouse.com
Technical Artist, Luminous Arts [Ridemakerz, Disney] Astoria, NY
Ridemakerz - Dec. 2008
Released Nov. 2008 for PC
Wrote, updated, & ran scripts to produce renders for animations using 3ds Max 2009
Created complex materials and shaders, content for decals system, and high poly
UVW maps
Level Designer, Kaos Studios / THQ, New York, NY
THQ 2006 – 2008
Released June 2008 for PC and on XBox Live
Summer DLC Pack- April 2008
Frontlines: Fuel of War - Feb. 2008
Re-designed and finished two DLC Multiplayer maps [Sunder, Infiltration]
Designed and implemented layout and game mechanics in all shipped Multiplayer
[MP] maps using Unreal 3 Editor Placed the final objects and art for Level Design in
all 8 MP Maps
EDUCATION
Animation and 3D modeling
The Academy of Art University, San Francisco, CA, 2007
Master’s Degree Certified courses in Production, Level design, and Art for video games
The Guildhall at SMU Plano, Texas, 2005
Associates Degree in Liberal Arts \ Certification in Visual Communication
Brookdale Community College, Lincroft NJ, 2003
Certified in Graphic Design \ Tech Prep High School
Wall Vocational School, Wall, NJ, 1998
EVENTS AND PUBLIC SPEAKING
GDC 2013
Corporate trip Sponsored by Mission Critical Game Studio
Teen Arts Festival 2013
Game Dev House was an Advertising Sponsor of the Teen Arts Festiva l
IDGA Philadelphia 2012
Brainstorming and Discussion with leaders during Philly Tech Week
Games for Change Festival New York, NY, 2010
Round Table Discussion “Games with A Social Impact.”
IDGA NYC Chapter New York, NY, 2009
Peta Kutcha Presentation: (A choose Your Own Adventure social game) “How to
Leverage Your Hotdogs Into A Better Tomorrow.”
IDGA NJ Chapter Bloomfield, NJ, 2008
Presentation: (How to land a job in the Games Industry) “Character is half the Battle.”
Bloomfield College Gamers Day Bloomfield, NJ, 2007
Panel: (Game Development and Studio Culture) “A games studio’s culture is similar
to a TV show.”
Baltimore University Gamers Day Baltimore, MD, 2007
Keynote Speaker: (The Power of Games) “What do bees have to do. with rings in Space?”
GDC and Women’s GDC Austin, TX, 2006
Spokes model: for the Guildhall at SMU.
Microsoft Digi Girls Project Leader Richardson, TX, 2006
Demonstrated and taught: 3d Max and Photoshop principals to participants.
****@************.*** 82B White St. Eatontown, N.J. 07724