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Object Oriented Software

Location:
Irving, TX
Posted:
August 02, 2013

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Resume:

Cynthia Jane Boles

***** ****** ******* ***#***

Dallas, TX 75287

214-***-****

**********@*****.***

Career Objective

My career objective is to become a skilled software developer who leads

teams in the development process, particularly with C based languages.

Employment History

Flow Software 8/12-Present

Back end / Front end Programmer

< Object oriented PHP web-application programming within a framework

called NOLOH

< Data management with MySQL, MSSQL

< LUA scripting for mobile software development

< Responsibilities include : customizing software for clients,

formatting data to use with external reporting tools, generating

custom XML from queries, importing and exporting data from excel

spreadsheets with PHP

< Object Oriented C++ MFC Applications with Motorola SDK

Walker and Associates 5/11- Present

Webmaster

< HTML

Previous history outside Applications development provided upon request.

Education

Collin County Community College 2006 - 2008

Dallas County Community College 2008 - 2012

Certificates

Associate of Applied Science in Interactive Simulation and Game Technology:

Specialization in Programming

Relevant Skills

< 4 yr C++ Microsoft - intermediate / advanced

< 2 yr. Eclipse Java - beginner / intermediate

< 2 yr. Unrealscript - intermediate

< 2 yr. Adobe Flash ActionScript 2.0 & 3.0- intermediate

< 3 yr. DirectX- intermediate

< 2 yr PHP, MySql, PHPMyAdmin, MSSQL - intermediate

< 2 yr. Tortoise SVN and dropbox

< 2 yr. UI and HUD Programming using Scaleform and Flash - intermediate

< Math - college level algebra, trigonometry, precalculus, and Calculus

I, Calculus II (limits, derivatives, integrals, series)

Miscellaneous Skills

< Adobe Flash / Photoshop basic editing skills (cropping, masking,

layers)

Game Projects

< C++ Directx space shooter: implementing pathways for enemies using

parametric functions, basic enemy artificial intelligence

< C++ Directx puzzle game: mouse user input, game and game pieces'

states

< Flash Bejeweled like puzzle game: restricting randomization of shapes

in their arrays

< Flash blackjack card game: implementing exact rules of a game

< Flash / Scaleform HUD for capture the flag game: familiarizing myself

with an extensive code library in a short amount of time,

communicating between scaleform and unrealscript

< Flash / Scaleform UI / HUD for multiplayer RPG: mouse input,

programming mask positioning to create desired effects, communicating

between scaleform and unrealscript

< Flash multiplayer card game using Java and electroserver: client and

server programming

References

References provided upon request



Contact this candidate