Job Title: Display/Camera Pipeline Engineer
Location : Redmond, WA - Onsite
Duration: 12 - 24 Months (Possibility of extension)
Role Mandate:
In this role, you will work with a team of scientists & engineers, using internally developed simulation tools to predict system level performance of novel products and prototypes. Analysis of the simulation results will be used to directly improve product/prototype performance.
Top 3 must-have HARD skills:
Camera - image pipeline design
Display - image pipeline design
Tone mapping and gamut mapping
General background image signal processing or digital signal processing
Experience with optical or distortion correction, color imagery
Good to have skills:
NOT someone who can tune the image pipeline, but DESIGN
Understand what they are doing and why they are doing it
More than just tuning but Theory and Depth
Seeing projects through end to end
Systems level engineering
Minimum Qualifications
Knowledge of several of the following:
µLED, OLED, LCD, LCOS, DMD, etc based displays, display metrology/calibration, image signal processing, camera ISP, display pipeline architecture, digital filters, colorimetry, color space conversions, imaging waveguides, image quality metrics, human perception.
Experience with image algorithm/ISP development, convolutions, Fourier transforms
Deep experience in MATLAB
BS in Engineering, Physics, Optics, Computer Science, Color Science, Electrical Engineering or equivalent work/education
Permanent