Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
What You’ll Do:
Help drive quality engineering efforts for internal and external product releases
Help develop automated test strategies for existing and new, unreleased features
Define/implement/maintain test automation that drives improvements in Roblox usability, performance, hardware compatibility, and software interoperability
Diagnose, debug, and perform root cause analysis for defects/incidents, document your findings, collaborate cross-functionally to triage, and champion resolution of your bugs
Collaborate with Product Design, Program Management, Feature Developers, and other Quality Engineering team members to define requirements, ensure testability, and deliver high-quality features
Participate in the release process for Roblox
Collaborate with partner teams to understand dependencies and to facilitate development of integration and end-to-end tests
Provide technical support to internal team members
You Are:
Proficient in Python, JavaScript, and object-oriented programming using Kotlin, Swift, Objective-C, or similar
Experienced with client and/or mobile test automation frameworks (E.g. XCTest/XCUITest, Selenium WebDriver, Appium, Espresso, etc.)
Experienced in defining/implementing/maintaining test coverage for a variety of platforms such as iOS, Android, Playstation, Quest VR, Google Chromebook, or similar
Proficient with version control (E.g. GitHub) and issue/project tracking software (E.g. Jira)
Proficient with software development/debugging tools (E.g. Chrome Dev Tools, Postman, Charles Proxy, curl, etc.)
Experienced with TestRail or similar test suite/case management tools
Experienced with Jenkins or similar build tools
Have a deep understanding of quality-related agile methodologies and experience applying them throughout the SDLC
Strong communication skills (E.g. Whiteboarding/diagramming system behavior)
Skilled in analytical thinking, reporting, leadership, customer-centric approaches, and cross-functional collaboration
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits.
Annual Salary Range
$154,570—$184,100 USD
Roles that are based in our San Mateo, CA Headquarters are in-office Tuesday, Wednesday, and Thursday, with optional in-office on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations for all candidates during the interview process.