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Lead 3D Artist

Company:
Dot9 Games
Location:
Mumbai, Maharashtra, India
Posted:
April 12, 2024
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Description:

About the Organization

Dot9 Games studio is dedicated to making game experience ever more exciting for

players. Our ambitious team is full of passionate gamers who aim to keep players

engaged for decades. To continue building on our achievements for the future, we are

on the lookout for a Lead 3D Artist for our growing studio in Mumbai. The role would

include supervisor responsibilities over a group of highly talented individuals, offering

technical and conceptual solutions, and being hands on in the production of assets

and environments.

Responsibilities:

Understand the art direction of the project and its technical challenges, make sure they

are respected throughout the development

Lead the efforts for the Level art. Offer solutions to improve the pipeline between the

Level Art and the programming team

Lead and supervise 3D focused Game Artists to further excellence

Prioritize and assign tasks to team members

Produce 3D assets, level art and environments for the project

Create top shelf quality game assets for our current and upcoming stylized projects from

start to implementation in Unity

Take part in communicating with and implementing in-house and outsourced art assets

Offer creative and technical feedback to the team

Qualitatively assess all visual elements of the game (environments, props, characters,

VFX, etc.) to verify technical correctness of assets in compliance with the artistic vision of

the game

Contribute and maintain the production pipeline and meeting deadlines

Work closely with our art team to ensure the growth and smooth implementation of

projects

Communicate with other Leads and team members

Offer creative and technical feedback to the team;

Inspire and motivate a team of creative talents

What you definitely should have:

At least 5 years of experience in 3D modeling or any other relevant experience,

preferably in the mobile game industry

At least 2 years of experience as a Lead

Past experience as an Environment Artist on stylized games

Experience using Unity

Developed at least 2 shipped mobile titles as Lead artist in the past

A strong portfolio that demonstrates the skills needed for this position as well as sense of

visual style

Experience in modelling and texturing a diverse visual range of environment or weapons

Ability to create 3D assets (Props, Environments, Characters, Textures...)

Good understanding of architecture and Props with respect to environment.

Expertise in dealing with model, texture (high and low poly) for 3D mobile content.

Good knowledge of lighting, shading, baking;

Ability to integrate assets in the game engine

Very broad knowledge and experience regarding the whole 3D pipeline for games

Excellent skills in multitasking, organizing, communication, and team collaboration

Creativity and an excellent eye for detail- for giving creative feedback

Proficiency in English

What you can give us:

CV/Resume

Art Portfolio link

Note: Applications without portfolio, will not be considered for this position.

Apply