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Tech Lead Software Engineer, Build System

Company:
ByteDance
Location:
San Jose, CA, 95111
Posted:
April 11, 2026
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Description:

About the Team We are the developer infrastructure engineering team at ByteDance.

Our team works to build out the development services that enable engineers to deliver high-quality features and systems to our users.

We aim to provide systems enabling software development streamline and productive.

The systems we are building include Cloud IDE, Intelligent Unit Test Generation, code and build systems, CI/CD software, Micro service management and monitoring.

We proudly serve billions of users across the world and thousands of engineers cross ByteDance products by building and supporting large-scale services, frameworks, tools, and systems.

Responsibilities: - Design and implement scalable and efficient build systems to support our rapidly growing product portfolio.

- Collaborate with other teams to integrate build systems with continuous integration and deployment (CI/CD) pipelines.

- Identify and resolve performance and scalability issues in the build system.

- Continuously evaluate and implement best practices in build systems to improve efficiency and reliability.

- Mentor and provide technical guidance to junior engineers.

Minimum Qualifications: - Bachelor's or higher degree in Computer Science or related field.

- Software development experience with a focus on monorepo and its build systems.

- Proficiency in at least one programming language such as Go, Java, Python, or C++. - Experience with large-scale, distributed systems and cloud computing technologies.

- Excellent problem-solving and communication skills.

- Ability to work independently and as part of a team in a fast-paced environment.

Preferred Qualifications: - Strong expertise in build tools and technologies such as Bazel, remote cache, remote build and performance optimization.

- Familiar with multi-language building processes including go, c++ and java.

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