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Senior TypeScript Game Developer HTML5

Company:
TW Group, Inc.
Location:
Oakland Park, FL, 33336
Posted:
March 06, 2026
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Description:

We’re seeking a TypeScript-focused Game Developer to help build premium HTML5 games that perform seamlessly across desktop and mobile platforms. This role is ideal for engineers who take pride in clean architecture, performance optimization, and crafting engaging player experiences.

What You’ll Do

Develop and maintain high-quality HTML5 games using TypeScript as a core language.

Collaborate in small, interdisciplinary teams alongside Game Designers, Artists, Audio Engineers, and Developers to deliver polished, production-ready titles.

Design, implement, improve, and debug in-house game frameworks and engine codebases.

Contribute to scalable backend and tooling systems using Node.js.

Optimize performance across desktop and mobile environments.

Write well-architected, maintainable, and testable code.

Participate in code reviews, offering thoughtful, constructive feedback.

Continuously refine development standards, tooling, and best practices within the engineering team.

What We’re Looking For

3+ years of professional software development experience.

Strong hands-on experience with TypeScript (required).

Solid knowledge of JavaScript fundamentals and Node.js.

Deep understanding of OOP, SOLID principles, design patterns, debugging, and performance optimization.

Experience working within modern Git-based workflows (pull requests, code reviews, CI/CD).

Strong problem-solving skills and attention to detail.

Clear communication skills and ability to collaborate in cross-functional teams.

Player-focused mindset with a passion for interactive entertainment.

Nice to Have

Experience building casino or real-money gaming products.

Familiarity with HTML5 canvas/WebGL-based game development.

Mobile performance optimization experience.

Exposure to game engine architectures (custom engines, Unity, Unreal, etc.).

CI/CD pipeline experience.

Contributions to open-source, game jams, or personal game projects.

Compensation:

$100,000 per year

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