Education:
December ****
The Art Institute of California - Orange County
Bachelors of Science in Game Art & Design
Software Skills:
• Maya
• Adobe Photoshop
• CrazyBump
• NIVIDIA
• 3d Max
• ZBrush
• Unreal Tournament Editor
• Adobe After Affects
• Adobe Audition
Additional Skills:
• Modeling environments and props (low/high poly)
• UV Mapping
• Texturing (color, normal, diffuse and specular maps)
• Lighting
• Rendering
Relevant Experience:
Summer 2008
Job title: Environment & Prop Artist
Project: Category 3 – Project Hurricane
• Created a game demo with a class.
• Used the Unreal Tournament Editor.
• Created 3D models of Environments & Props.
• Tested the game.
• Worked with a team.
Work History:
2004 – Present
Job title: Costumer Service Representative
Company: Arby’s
• Conducted cash transactions.
• Provided guest and food service.
• Worked with a team.